Episode Transcript
[00:00:29] Speaker A: Hey, guys. Welcome once again to, to the game crowd podcast. I don't know why I've started it. It could have been Nelson starting this or Ruby starting this. I know, but we're sort of back. Well, sort of. We're going to try and be back. So this is a combat combat combat combat combat episode. Is that right now?
[00:00:50] Speaker B: I think so. It's got to be six or seven by now.
[00:00:53] Speaker C: No, no, no, no. I'm not letting you get off on that one because we have recorded before this and Raj just forgot to upload it.
[00:01:02] Speaker B: That is true.
[00:01:03] Speaker C: And, and you know what I mean, we spent a good two, 3 hours doing those ones. And while we're parents and while time is very valuable and so asleep, and we did it very late. And you know, time is also very valuable to Nell as well. But no, Rod just forgot to upload it and then it's just got so far, far, far back that it's no longer relevant if we upload it. Actually, I remember when it was. No, actually, no, you uploaded that one. It was when there was a death of the queen. And then after that we did another one and yeah, that one got lost. Anyway, that's my Runtober.
[00:01:36] Speaker A: Well, if you want that podcast just to send in your emails and we'll release it as a competition, you have that podcast as an exclusive podcast.
[00:01:50] Speaker B: I like the idea.
[00:01:53] Speaker C: Who on earth wants that? Even I don't want that.
I can't be bothered to listen.
[00:02:00] Speaker A: The reason why I'm half whispering because obviously me and Ruby have got two kids now. And I've got the doors open here so I can hear the kids. So I'm half whispering here. So anyway, welcome back, guys. This is.
I forgot how to do this, by the way.
[00:02:20] Speaker C: Don't worry, Dory, I'm going to take over and hijack you. Because the reason being. Reason why we're definitely, definitely restarting back. We did think we were going to definitely, definitely come back, but what made us come back is because so many of you told us, please, please, please do the podcast. Actually, correction, one of you, my friend from school called Alistair.
I won't say your full name, Alistair. So your identity is protected.
Wait, hang on. Do I remember your last name?
Edwards. Yeah, yeah, I remember. Sorry. Okay, well, okay. Alistair Edwards. No one really knows where you're from. There's loads of Alistair Edwards out there who went to Lambton school, who now lives in Thailand.
Yep, he pretty much messaged me out of the blue. He's pretty. From my english literature GCSE class. I've got a photo somewhere. Do you know, like, when photos weren't digital, I've got that somewhere. And I will upload it on the game crowd, Instagram, and then everyone will know his full name and what he looked like when he was at school. Anyway, yep. Alistair Edwards messaged me out of the blue, saying, oh, I've been listening to your podcast. Are you guys still doing it? Please continue it. I'm listening to it in the gym. Do you know what I mean? What a legend. Yeah. And that's when I thought, you know what? We're definitely, definitely, definitely doing it again. And the reason why, you know, we've delayed is just because we've had so much on.
But, yeah, like, I was telling Nell and Raj, I've needed this. We are really busy. Time is like, you know, something we don't have anymore. But I really, really, really miss this. You know, just gaming. Gaming for this feeling, the relaxation from it.
[00:04:02] Speaker B: Because, rud, you were saying that, like, this podcast actually pushes you to playing more games. Is that right?
[00:04:08] Speaker C: Yeah, it does, you know, because you could be playing game by yourself, but it feels like you're just gaming with someone else. And. Yeah, it's the one thing that I thought, we definitely do it for fun. And, you know, us lot chatting and having a laugh, when we used to do it in person, that was the best. And we used to have tea and cake as well. That was great. But there you go. Just as well. I mean, I enjoy listening to our podcast if no one else does, but there you go.
[00:04:35] Speaker B: Anyway, I do think we probably comprise about 50% of the listens. So of the ten listens, we're about five of them.
[00:04:43] Speaker C: Yeah. You know, I listen to it five times a week.
Anyway, sorry, I just cut off everybody going on my rant, but, yes. Okay, I'm going to open up the podcast.
[00:04:53] Speaker B: Sorry, this is kind of the Ruby podcast featuring Rajan, which is fine. It's a pleasure to be a guest on your show.
[00:05:01] Speaker A: It's like.
[00:05:02] Speaker B: I'm kidding.
[00:05:04] Speaker A: It's like the last Batman. Sorry, not the last. You know, the Dark Knight rises.
It's like Bruce Wayne featuring Batman.
It's like Ruby call featuring Nell and the boy Wonder.
You're the boy wonder now, aren't you?
[00:05:19] Speaker B: Oh, thanks.
[00:05:20] Speaker C: I think the reason is, right, because when you're a full time mum, you really miss adult chat, right? And I don't know, a lot of you have come across this. When you meet a parent, meet someone, an adult who's just constantly chatting away, and you're like, oh, my gosh. What on earth happened? It's because there's lack of adult conversation goes on. So you just have this, what's it called? Floodgate moment.
[00:05:44] Speaker B: Anyway, you've had, like, 18 hours of talking about crayons and, like, children's tv programs and.
[00:05:49] Speaker C: No, not even that.
No, not even that. That's like, sophisticated. But anyway, anyway, we'll start. Talk to me in a minute because I've just ranted. But anyway, Nell, how are you? How have you been?
[00:06:02] Speaker B: I'm good, man. I'm good. I know, like, in the past, we have spent about 15 hours on the catch up bit, and obviously we got so much to catch up on, but I know we try to be a bit more disciplined with not letting this bit ramble on too much. So I've condensed it down to three bullet points so I don't put everyone to sleep, including you two.
So, bullet point one. It's been one exact calendar year since my last game. Crowd notes. So, you know, I always make notes on what to talk about before we do one of these. Yes, it's been exactly one calendar year. The last one was the 16 October 2023.
[00:06:39] Speaker C: Wow.
[00:06:39] Speaker B: Today is obviously 16th, 2024. So that's pretty mad, right? It's been one entire year since we last recorded podcast episode. So that's pretty cool. I thought.
[00:06:49] Speaker C: That's really worrying, actually.
[00:06:51] Speaker B: But anyway, it's like a year has gone by and you haven't realized.
[00:06:55] Speaker C: Yeah. Oh, my gosh. Wow.
That's not right. Anyway, carry on.
[00:07:02] Speaker B: Pause time.
Bullet .2 I'm now working at a new place. If anyone of the three people who do listen to this, and you guys, you'll know that I really struggled in my last place because, yeah. Micromanaging managers and all that stuff, which are bored to death with over the years. But the new place is good.
It's got its issues.
They are facing a lot of layoffs currently, and I was one of those people, but it's all come down for me. Selfishly, it's all calmed down for me. So, you know, I'm grateful. That's, you know, not to sort of rub it in, but, you know, what happens.
[00:07:39] Speaker C: Did they tell you why?
[00:07:41] Speaker B: I just think poor manager decision. It's quite a small company, but they're on the cusp of, like, new technologies. So it's not like a guaranteed income generator in terms of they're not selling anything really, they're making concepts. So if the desire isn't there from the market, then that's going to change how?
The companies.
The cash flow for the company, essentially. So that's kind of what's happened.
I think with the presidential election in the US, it might change the mood surrounding this company and what it's investing in.
[00:08:20] Speaker C: What I mean is, why have they decided to keep you, though?
[00:08:23] Speaker B: Oh, just. They saw my face again and they. They decided to kind of let go of someone as, uh. Yeah, no, they need a mascot. No, it's.
They essentially. My colleague, he found a job, so we're both looking. We were both looking real hard, like, applying for jobs everywhere. But he found one first, so he handed his notes in, so they no longer needed to get rid of one of us. So by default, my two favorite words.
[00:08:52] Speaker C: So he left. And then that MIT secured you a post. What a lovely friend.
[00:08:56] Speaker B: Yeah. I mean.
[00:08:59] Speaker C: He didn't do it on purpose, but there you are, you know.
[00:09:02] Speaker B: It'S kind of worked out, you know, so he's okay and I'm okay. So that's. That's about as good as it could be, really. So.
[00:09:08] Speaker C: Okay.
[00:09:09] Speaker B: Yeah.
[00:09:10] Speaker C: And there's no micro managerial people?
[00:09:12] Speaker B: No. My manager's a dream. He's absolutely brilliant. I.
[00:09:17] Speaker C: Nice.
[00:09:17] Speaker B: Yeah, he's a really good guy. Like, he. He really knows his stuff. More than anyone I've met in my career. Like, he's so knowledgeable about it. It's like I can go to him with anything and be like, oh, yeah, just do this, this, this. And I'm like, how did you know that? Like, how could. How do you know? So it's. It's good working with him. And he's very patient. He's not micromanaging at all, so I'm grateful, really. That's. That's one of the big, big things.
[00:09:44] Speaker C: About this place, that your last place used to give you lots of chocolate for no reason.
[00:09:49] Speaker B: Yeah, I do miss that. I do miss that.
[00:09:51] Speaker C: This place doesn't do anything like that.
[00:09:53] Speaker A: Now your voice level just dropped. Sorry, dude.
[00:09:56] Speaker B: My voice level?
[00:09:57] Speaker A: Yeah, you talking now. It just dropped for like a. Just about. About 5 seconds.
[00:10:02] Speaker B: Okay. Weird.
[00:10:04] Speaker A: Yeah.
[00:10:04] Speaker C: You sure it wasn't mine? You thought it was Nell's?
[00:10:06] Speaker A: No, yours is quite loud. I can hear yours clearly. I can hear, double hear yours because you're downstairs.
[00:10:13] Speaker B: Oh, effects from Ruby.
[00:10:17] Speaker C: Okay, cool. Okay.
[00:10:19] Speaker B: Mister chocolate. But, you know, everything else is cool with it, so. Yeah.
[00:10:23] Speaker C: Good. You made friends there.
[00:10:25] Speaker B: Yeah, I think so. It's quite a weird company because it's very divided. So I don't actually talk to the rest of them a lot. I mean, Raj, I don't know about you, but you work in it as well. I mean, do you find that you talk to the rest of the company much or do you tend to stick to your team?
[00:10:42] Speaker A: No, I mean, when I'm in the office, I walk around and say, hello. Hi. Hey. Because I've been there for so long, I'm sort of part of the dirty furniture there, so.
Yeah.
[00:10:54] Speaker B: Yeah, that makes sense, man.
[00:10:55] Speaker A: Yeah.
[00:10:55] Speaker C: That's everywhere. You guys are like the.
Like, you know, the program, the IT crowd. The IT department is this hidden away department, you know, and people don't associate with you lot and you lot don't associate with the rest of.
[00:11:10] Speaker B: And I love that. If ever there, there was a job that Taylor made for me, it's it, man. I just sit in a room away. If you need me, come find me. I will sort you out as best I can. But other than that, cheerio.
[00:11:22] Speaker C: No, seriously, I really, really envy you a lot. Because in the NHS jobs, right, I'm not joking. You have your own building, right? Because, you know, that's what the NHS bosses give you. All of us have these, like, you know, rules for rules for rules for everything. And I remember one time I had to go and get, well, pick up a laptop or something or get one of my smart cards validated, I don't know what. And walked in and I thought, wow, you guys aren't strict on your dress codes. You're all just like. You got these spinning chairs that are really nice, and you're all just having a bit of a laugh. Like, there was a ping pong table downstairs and, like, we couldn't get away with anything like that, you know, because it's just regulations will help some. Somebody in. You know, another therapist would have said, oh, ping pong's going to cause a health and hate safety hazard or something like that.
[00:12:16] Speaker B: You know, there's always one, isn't it? The key is keeping those people outside and away from your department.
[00:12:21] Speaker C: Yeah. No, seriously, it was just a really different vibe. And I thought, gosh, these. I mean, even though I don't think you are normal, I was just going.
[00:12:29] Speaker B: To say I think you'd be a really good it person.
[00:12:32] Speaker C: No, I know I wouldn't, because Raj will tell you why I wouldn't, but, no, but, yeah, your. Your it department vibe is quite envious. Like, yeah, it's good, it's good.
[00:12:45] Speaker B: Well, just crack on.
But, um. And, yeah, my final bullet point. Music is good, obviously. You know, musician over here waving, obviously. You know, this last year, like, obviously, Raj and I worked really hard. And you rubs.
So we've had, like, a really busy, like. I mean, you more than me, really, but I had, like, a really busy sort of year and a half, two years.
So that's been really good. It's been a real pleasure to be able to say that.
[00:13:13] Speaker C: No, no, don't. It's been very eventful for you because you've actually, like, you know, gone abroad with your guitaring.
[00:13:23] Speaker B: That's true. Yeah. Went to Kenya.
[00:13:25] Speaker C: I mean, that's. That's huge. Like, so, you know, that's good fun, man.
[00:13:29] Speaker B: Yeah, definitely.
[00:13:30] Speaker C: Through playing with Raj you met. Well, we can't mention him here, isn't it? He doesn't listen to this. And what do you think? Should we mention him or.
[00:13:38] Speaker B: No.
[00:13:39] Speaker C: Okay.
[00:13:40] Speaker B: Big time bang. Raji.
[00:13:42] Speaker C: Yeah. Yeah.
[00:13:44] Speaker A: Who are you talking about?
[00:13:47] Speaker B: I don't want to say your nickname, just in case he listened, you know, like how the Kenny thing came about, you know?
[00:13:56] Speaker A: Oh, okay. Okay. The bobcat.
Just leave it at that.
[00:14:03] Speaker C: Oh, dear. So, um, if the game crowd ever picks up. Right.
[00:14:09] Speaker B: Which I hope it does now.
[00:14:10] Speaker A: Yeah.
[00:14:11] Speaker B: This would be, like, a controversial chat show moment, so. Right.
[00:14:16] Speaker C: He's gonna say, so, you know. You know, I really hope he just rings right up and goes, what makes you think I'm a bobcat?
You know, the problem is me and Nelson have actually agreed that we do see it. But anyway.
[00:14:30] Speaker B: Oh, man. So bad for all those.
[00:14:34] Speaker C: All those listeners. Raj has this tendency to.
Okay, so when I say, oh, that person. What's his name? Raj won't say, oh, I don't know what his name is. He'll just make up a name like Alfred. The other day, there was a couple, and I was like, oh, I remember what her name is. But what's his name? She was like, oh, it's. I remember it was Paula. And he goes, oh, yeah, Paula's married to Alfred. I was like, no, there's no. No one called Alfred.
Right.
And, yeah, he won't say. He doesn't know the name. We'll just make it up.
[00:15:05] Speaker B: Yeah.
Like, he's really, like, visual. So, like, I. What I've noticed is that he'll pick out what someone's wearing, and then forever onwards, they'll be associated with the item. So, yeah, if you happen to meet rad wearing something silly, you're just. That's you done forever.
[00:15:23] Speaker C: Or, like, if you look like an animal.
[00:15:25] Speaker B: Yeah. Oh, yeah.
[00:15:26] Speaker C: You'll say, what animal you look like.
[00:15:28] Speaker B: That is so true.
[00:15:31] Speaker C: Yeah.
[00:15:31] Speaker B: I think you and I seem to have escaped that roof, so I don't know. Like, I've not.
[00:15:35] Speaker C: Like, I'm sure he's got a name, but he just. Obviously, it's not funny. He won't use it to our face. Do you know what I mean?
[00:15:40] Speaker B: Like.
[00:15:41] Speaker C: Like, okay, you obviously haven't called bobcat bobcat to his time.
[00:15:45] Speaker B: I mean, do you two have, like, a nickname for me? Like an animal, like, because. Oh, yeah. Nellie looks like. Looks like a meerkat.
[00:15:52] Speaker A: Nell, the animal steel.
[00:15:55] Speaker B: I'm going to buy a turnbuckle for that.
[00:15:57] Speaker C: No, um, do we.
[00:16:00] Speaker B: You don't have to think of one. It's fine that you don't.
[00:16:02] Speaker C: No, no, I'm trying to recall it. Do we have a name that we don't we subconsciously use for you that we don't.
[00:16:08] Speaker B: I mean, you've got other, like, I won't go into it, but, yeah, you've definitely.
[00:16:14] Speaker C: No, we'll get cancelled. All of us said anything like that. But anyway, moving on.
[00:16:21] Speaker B: So, yeah, that's me, basically. That was my three bullet points. Sorry. It's gone on a little bit, but.
[00:16:24] Speaker C: Yeah, no, not at all.
[00:16:27] Speaker A: We're actually 20 minutes in already, so we'll do the other bit. So we need to really.
[00:16:33] Speaker C: 20 minutes have gone already?
[00:16:35] Speaker A: Yeah.
[00:16:36] Speaker C: No.
Oh, come on. That felt like five.
[00:16:39] Speaker B: I know.
[00:16:41] Speaker C: Oh, man. Do we have to have that cut off thing? I know. We're parents. We have to sleep.
[00:16:45] Speaker A: Well, we got to get some sleep. Nelson's got work at five in the morning.
[00:16:49] Speaker C: Oh, no.
[00:16:49] Speaker B: I guess aim for an hour, but then if we roll over a little bit, you know.
[00:16:52] Speaker A: Yeah, that's fine.
[00:16:53] Speaker B: It's all. It's not like we try and try to aim for 3 hours. It's just, uh, if it happens to go that way, then I don't mind.
[00:17:00] Speaker C: Go on, then. Raj, how have you been?
[00:17:03] Speaker A: I've made no notes. I've just jumped on this as I normally do. Um, just jumped on the back. Uh, I think, uh, I don't remember when the last time we, uh, recorded it was, so I don't remember whether I told you about my gigs or anything. But anyway, I'll talk about what we went up to. We've had another baby. Suppose Ruby and I can sort of cross across over on this. So we've had another baby in the past three months, and she's a great baby, but right now when she cries, it's like my stress. My neck just starts stressing out because she's screaming, crying. And so this is tending out to be the pampers baby podcast at the moment.
[00:17:46] Speaker C: Then the ad will come in.
[00:17:47] Speaker B: You know, the closest thing is pokemon. Like, you know, I get stressed on my pokemon fate, but that's about it. It's about 1%.
[00:17:54] Speaker A: Yeah. So, like, recently, my neck. My neck pain has been shooting up, I think, because it's just. Especially with the little one, because she screams and you don't know what's happening. You don't know why, and you're trying all these different positions to settle it down. Is it on a. On her belly or sort of on a. On her back or crunching her, like, her legs up? So because she. She's got gas. So. Babies have gas a lot of the time. So as you squeeze them, they're like, boop, boop, boop.
[00:18:21] Speaker B: Don't do that for me.
[00:18:24] Speaker A: If you want to, I can squeeze you, mate.
[00:18:28] Speaker B: Thanks. Oh, man. That's crazy. Good parenting, though, hey?
[00:18:32] Speaker A: Yeah, so you have all this, and. Yeah, so that's. That's been them. I actually forgot about all this that happens when we had our first child. So, um.
Yeah, so it's been quite a challenge to say. And on top of that, we've had lots of music work, so. But the challenge has been getting. Coming from work, finishing work, doing my vocal practice or piano practice and doing that and. And looking after the babies and looking after Ruby, making. She's all. Making sure she's sane because she stays with. With the kids all day, so.
Which can probably drive a person loopy and, uh. Yeah, and to do music and so, uh. And then recently. But the positive thing is, because normally, like, if. If I'm not looking after babies, I'm doing, like, I'm doing music work or I'm trying to work out or go take the dog for a walk or do. Do something productive. But when I've got the baby in my arms now, what's happening is that the baby's in mom, she. She's asleep. And I've managed to sort of position myself where the baby's leaning on my arm, my left arm. Her head's over left arm, and my hands are free because I've got a pillow underneath my arm. And so I've been gaming.
That's my secret.
[00:19:53] Speaker C: And she loves that position. I've not seen her anymore.
[00:19:57] Speaker A: She sleeps for hours.
[00:19:59] Speaker C: Yeah, it's like the way. The way if you see her compared to any other position, she's just really happy in that place, so. Yeah.
[00:20:09] Speaker B: What a win that is.
[00:20:11] Speaker A: Yeah. I've been watching either watch, like, a film or something, but recently, when I'm down it didn't click to me because I was upstairs first. I've got no gaming console in my studio room, and I was sitting here. I used to watch the anime or a film or something while I've got in my arms. But then recently I thought, oh, man, I could be downstairs.
[00:20:28] Speaker B: Can you play?
[00:20:29] Speaker A: It clicked to me, like, you know, just a eureka moment. Yeah. And then it clicked to me that I went downstairs and since then I've been playing. I've been playing. I'll talk about the games I've been playing. There's only been two or three games I'm playing, but, man, they've really, really enjoyed myself. And now let me talk about, like, the game, new game later as well. Yeah, it's been great, I think. Anything else, rubes, that it's happened in my life.
Sorry.
[00:20:59] Speaker C: Piano.
[00:21:00] Speaker B: Oh, yeah.
[00:21:01] Speaker A: I've started practicing, taking professional piano lessons, which has been unbelievable, to be fair. I've got this teacher, right? Her name's Shirley and she teaches, like, five year olds. Like, she teaches, like, from five to, like, mainly kids, basically.
And so she's saying, hey, sweetie. Hey, why put your hands there. Yes. Oh, no. Try like this. It doesn't matter if you can't get it right. Let's try it this way.
[00:21:27] Speaker B: This way.
[00:21:28] Speaker A: And she's such a great teacher. She's like, so great. So, you know, you just feel like you've been mothered, you know, about your.
[00:21:35] Speaker B: Grandma or someone cosplay just to talk to me.
[00:21:38] Speaker A: Yeah.
[00:21:41] Speaker B: Wow.
[00:21:42] Speaker A: Yeah, she's brilliant. But you know what? Because of her teaching method, my piano skills have just gone, like, like, off the roof moment.
[00:21:52] Speaker B: That's amazing, man. Yeah.
[00:21:53] Speaker A: It's just because the way she teaches and you, you don't want to let her down as well because she's put that much effort and you don't want to. Oh, man, I've got to practice. So you just sort of practice every day and just. And it's only half an hour. Like, you tell her how much time I need. And, like, so the other day, I said to her, like, she'd, you know, you just in conversation, I'd love to do some gospel music. So she went out of her way and she found the chords and the sheet music for amazing grace.
[00:22:19] Speaker B: No way.
[00:22:20] Speaker A: Yeah. So she goes out of her way just. Just to sort of make you feel. Okay, let's add something to that you're interested in. So I'm learning that at the moment as well. So, yeah, it's been great.
[00:22:29] Speaker B: Yeah, that's so, that's so cool. What a great thing, man.
[00:22:33] Speaker A: Yeah. Is there anything else?
[00:22:36] Speaker C: I think we were, both them talking about how we have a chocolate addiction or food addiction. So there was a time, like, it's really shocking. Like, I'm one of those people and. Raj, do you want to talk about that, Raj? Go on.
[00:22:53] Speaker A: Yeah. So, normally, like, if we put our mind to something, it could be a challenge or we disapp. You know, you want to lose weight for this much, we can put our mind to it and we'd stick to it. Well, not so much Ruby, but definitely me.
Ruby just lets me down, but that's another story for another day. So, yeah, she's got a big smile on their face right now, but normally, like, we're all right. But recently, I was saying to Ruby today, earlier, you know, I'm really struggling. I can't stick to any diet at the moment. I think it's the stress with the kids and everything that's going on. I just. I just end up, like, having chocolate or crisps with a kind of pop or something. And it's really bad for you, but you just like, gosh. Anyway, that's. I think Ruby's having the same issue.
Ribs over to you.
[00:23:46] Speaker C: No, it's just Kit Kat's walking towards me like her paws hit the ground a bit. Volleys. I muted myself, but anyway. Yeah, yeah.
[00:23:54] Speaker A: Can I interject?
[00:23:55] Speaker C: Yep.
[00:23:56] Speaker A: We've had one bit of major news in our. In our. In our fact, with a bit of sad news, actually, guys. So we used to have two dogs, Kit Kat and Yoda, and we had to put Yoda down, which is so horrible. So I thought I'd update, because normally we talk about Yoda in the podcast, but unfortunately we have.
Yeah, we have to put him down. So this. This. This podcast is going out to Yoda. Yeah. So sad. I won't. He just had a brain tumor, so he lost his mind at the end, and so we had to put down, which is super sad.
[00:24:31] Speaker B: Yeah, Yoda's brilliant.
[00:24:33] Speaker A: Yeah. So, yeah, that's allots actually happened in our lives, the baby, and to have Yoda put down and. Yeah, it was quite as traumatizing. That was, to be fair.
[00:24:46] Speaker B: Yeah, yeah.
[00:24:47] Speaker A: Anyway, over to you, Ruby. I'm not going to. I'm not going to sour the podcast too much.
[00:24:51] Speaker C: No, no. I mean, that's my job.
No. Okay. I suppose I'll just add to some of the things Raj said.
Well, yeah, actually, I think that was the maddest month when see Yoda bless him, like, you know, I'm glad Renee got to play with Yoda and meet him. And, you know, and she, you know, even still, she comes up to me today going randomly, oh, Yoda's gone. Yoda gone to God. And I was like, oh, you know, yeah. And you're like, oh, I have to change the subject. And, yeah, like Rod said, there was like, you know, we didn't. It's quite shocking, actually, the treatments that they offer. They were saying things like, oh, you know, if your dog's showing this, then, you know, we'll do a CT scan or I don't. I don't know. The treat. The treat care pathway was just a bit shocking. You know, they were saying, we'll put your dog through us for a ct scan. And what was the other things, Raj?
[00:25:51] Speaker A: You know, yes, it was like thousands of pounds worth of, like, tingi just because of treatment, to find out whether, you know, he could.
[00:26:00] Speaker C: I mean, the cost. It wasn't the cost so much. Yeah, the cost is high. Vetshe charge extra for everything, but it was just more the process, like, you know, I would have thought, you know, how everyone's so feelings orientated and, you know, but all about, you know, we shouldn't let that animal suffer. But it's just the care pathway for, like, Yoda. What they spell out to us was, first we'll put your dog under anesthetic, then we'll run these tests on them to see if what we think they have is present. And I then after that treatment, will perhaps prolong them for six months or maybe not. I was just like, wow, the animal is going to suffer anyway. And we're prolonging it. And I mean, because basically what Yoda. Yoda had was it was a brain tumor and there was inflammation, and that's what caught was, you know, seizure. It was. It was in. It was a matter of days or, like, it was not even one week long that you just deteriorated. It was over days, and we reached a day where we thought, gosh, we can't keep him like this because it just horrifying watching him. And, I mean, yeah, the care pathway for animals just made me go, oh, my gosh, you know, I just. I just thought there was more there, you know, considering how much importance people like, this whole industry that does clothes for dogs. Like, even where me and Raj lived is a pet place that does ice creams for dogs, you know, ice cream flavors or gourmet food. What was it, Raj? What did you see? There was a.
Do I. Am I remembering this correctly?
[00:27:38] Speaker A: You caught me halfway between the yawn.
[00:27:39] Speaker B: Because it's like, I'm that boring. Yeah.
[00:27:44] Speaker C: Anyway, yeah, not you.
[00:27:46] Speaker A: It's just that it's quite late with reporting. It's at 11:00 and I. We're normally sort of heading off to bed.
[00:27:53] Speaker C: Yeah, it's late for us, but anyway, yeah, so this, it was this shop near us.
[00:27:56] Speaker B: Did you dream this room? It sounds like a real.
[00:28:00] Speaker C: I will tell you something later about some dreamy stuff. But anyway. No, no. So anyway, the whole pet industry, I just thought, you know, the care part, I mean, I'm not saying they can do anything or pet medicine should be more advanced. It's just that, you know how everyone does those extra for their pets? You know, people even start dressing, you know, matched. Dressing their own outfits, matching their pets. You know, just, I just. The care pathway they offered, I was just like, wow, I expected more. But anyway, Yoda's not with us anymore, and.
Yeah. So that happened to what else we're going to add on Raj thing. Yeah, I. Now, I think we both understand now why loads of parents are fat, because what it is now. So, yeah, our day is more or less consumed by Raj does his day job, and then when he's not doing his day job, he's helping me out with childcare. I'm spending the whole day doing childcare. I work nine and a half hours per week, flexible, working remotely. So I try and get my hours done. So when your children go to sleep for nap time, now, this is like before we just had Renee, and it was like clockwork, you know, we needed 3 hours in the day. I'd be free. I can get my work hours done. I can have a snack. I could do whatever I had to do. But now with two kids, like, so what happens is we often have the problem of one kid will wake the other one up, and then it takes a long time to get them both to think, to take their nap times at the same time. And, yeah. So when we do get. When they do settle down, and we know that, right, they're not going to be up for an hour and a bit. Me and Raj normally resort to a cup of tea in a chocolate bar, right?
[00:29:45] Speaker B: Because quick and easy.
[00:29:47] Speaker C: It's quick and easy. And it's like you need that sudden reward, you know, like, you get a chocolate bar that doesn't have a kid mouth all over it, or, you know, normally, Renee will anything. Most parents know that, you know, when you have something good, your kid will come up going, once I'm. Once I'm. And they sit in your lap, and they put their hand in your tea and you and all that kind of stuff. And, yeah, your your hot drink gets. It's not hot anymore, you know, and, yeah, so the kids go to sleep. You just get a nice hot cup of tea. You get the best chocolate bar you can grab. Like, me and Raj have this stash in the cupboard, you know, and. Yeah, that's a thought.
[00:30:30] Speaker B: I think I've still got the one you guys gave me.
[00:30:31] Speaker C: Sorry, what stash of chocolate?
[00:30:34] Speaker B: Just Raj on the quiet. Snuck me some chocolate the other day.
[00:30:37] Speaker C: So, um, you haven't eaten it yet?
[00:30:39] Speaker B: I haven't eaten it. I must be ill. Anyway, sorry, I didn't mean to reject you. Just reminded me that I've got this random chocolate in the house that hasn't been eaten. What's going on?
[00:30:48] Speaker C: Oh, my gosh. No, yeah, I'm quite worried about that. It's not lucky. Now.
[00:30:55] Speaker B: You guys have to just sneak in chocolate in that that five minute respite.
[00:30:59] Speaker C: It's like, you know, our food is our addiction now. Food is our. What you're looking for is that sudden burst of pleasure, right? And it has to be quick, and it has to be the thing that you can, like, because your children could wake up at any time. Like, right now, me and Raj, like, I'm sat. I feel like I've forgotten how to sit comfortably and relax, because right now, the way I'm sat, I'm just still, like, ready to on the job. Like, yeah, I've got. I've got the baby monitor here, and if any of the kids makes moves or anything, I'm just gonna bolt upstairs and, you know, be a. Be a parent. But it's it's it's so weird, you know? So, you know, you're always on edge like that. You're always like, you know, you got one ear listening up your kid. So, yeah, now I understand why parents are overweight, because it's just like, you need that quick downtime, you need that quick thing that makes you just feel relaxed and.
[00:31:59] Speaker B: Yeah, the parents, too. Like, I've got a friend. She's from your neck of the woods. Like, slough round by them sides. So you're not slough, are you?
[00:32:07] Speaker C: Well, near. Well. Hounslow.
[00:32:09] Speaker B: Hounslow. Sorry. I do apologize.
[00:32:10] Speaker C: No, no, no. But it's the same direction. Yeah. Going from here.
[00:32:13] Speaker B: It's south from where I live. So that's your neck of the woods.
But, yeah, she's the same, man. She's got two kids similar to you guys, and like she just won't eat some days and the only thing she'll have is like a biscuit or something or a bit of toast or just that random quick food, you know, cups of tea that she made for herself, but she can not drink, so she's come back to it. It's cold, like 2 hours later. So, yeah, I don't know how you guys do it. Like, I would really struggle.
Single parent I am.
[00:32:45] Speaker C: No, but yeah, no, it's a very different world. I was saying to Raj, when we didn't have kids, what on earth did we do with our spare time? Or, you know, I think at that time we didn't think we had spare time.
Yeah, we did. We really didn't. I was like, Raj, why didn't we travel the world a bit? Why didn't we, you know, do a lot of things, but there you go, you know, you don't know until you're in a certain situation.
[00:33:07] Speaker A: I know why we didn't travel the world. We were too busy and buying like random piece of luxurious stuff for the house.
[00:33:15] Speaker B: Yeah, like what?
[00:33:16] Speaker A: We've got the Sonos sound system, which was the holiday in itself cost.
[00:33:22] Speaker B: That's true. That is true.
[00:33:23] Speaker C: We bought every console.
[00:33:25] Speaker A: Yeah, at that time we bought every console. So instead of going on holiday, we bought this like a massive sauna, surround sound sands system. We got the blinds done for the house. Yeah, for the shutter blinds. They were like really expensive.
[00:33:38] Speaker B: That's nice. Invested in your house.
[00:33:39] Speaker A: Yeah. There's another holiday we got. We had a piano, a grand, like a top of the range rolling piano.
[00:33:47] Speaker C: Which you now use.
[00:33:48] Speaker A: Which I now use. Yeah, there was, there was loads of.
[00:33:52] Speaker C: Stuff we bought, like that instruments, we. Yeah, we thought of the instruments, we'd buy it.
[00:33:58] Speaker A: State of the art tv.
[00:34:00] Speaker C: You just reminded me. By the way, guys, we bought the latest bit of music equipment that we managed to scrape together was Raj's busking equipment. Equipment. So Raj and Nell, I'm speaking as your music manager now. I'm putting pressure on you both. Raj and Nell will soon be busking, possibly in a town near you. Drop us an email. You guys never email us, but drop us an email and suggest where you'd like Raj and Nell to perform live. And they will most probably do it. Well, I'll make sure they do it, you know, but if it's someone like Aberdeen Neno or, or like the North.
[00:34:40] Speaker B: Pole or, you know, the top of the Eiffel Tower.
[00:34:44] Speaker C: Yeah, if it's too far. But yeah, when we're based in the West Midlands. So, yeah, anyway, yeah, so if it.
[00:34:51] Speaker B: Could be outside my house, I'd be really grateful. Just throwing that out there as a possibility, you know, might be some kind listeners, by the way.
[00:34:59] Speaker C: Yeah, but.
[00:35:00] Speaker A: Sorry, I was just saying after you finished, I've got a brand new segment which I thought of this for this podcast.
[00:35:08] Speaker B: Right. Yeah.
[00:35:09] Speaker A: After you finish off, I'll introduce a segment and we're going to do this every week.
[00:35:12] Speaker B: Okay.
[00:35:14] Speaker C: Okay.
[00:35:15] Speaker B: I'm not sure I like the sound of this.
[00:35:17] Speaker A: It's pretty. It's pretty good, to be fair.
[00:35:20] Speaker C: Go on, go on. You've got. You finished? Well, I'm going to finish especially for this. Go on.
[00:35:26] Speaker A: Basically. So each week we have either a random fact or a random news story. So my. This week's random news story, which I didn't know, there's an actual sport called tree hugging.
[00:35:39] Speaker B: A sport?
[00:35:40] Speaker A: Yeah, there's a sport called tree hugging and I heard this on talk sport when going home. So there's an actual talk. Tree hugging expert came on and she was, she was, she was explaining what they do. So they're.
[00:35:51] Speaker C: Hold on a minute. How did you get to. How did this come about? We were talking about you not busking.
Are you just trying to distract or.
[00:36:01] Speaker A: No, no, no.
[00:36:03] Speaker B: Brilliant tactics. That's brilliant.
[00:36:05] Speaker A: I don't remember. Basically, thoughts come now. So, yeah, it's. That's a random news story. So to Google this guy, it's called tree hugging sport. So in your shift, you have to. You have to go in this forest, right? And you have to hug one tree, but you have to hug the tree for 5 seconds and that's an actual fish. You hug, then you've run to the other one. So it's like a race, tree hugging.
[00:36:29] Speaker B: So is it like in a set amount of time, how many trees you can hug?
[00:36:32] Speaker A: I think so, yeah. But you have to hug. You have to stay on hugging each tree for 5 seconds or something.
[00:36:36] Speaker B: That might be a sport I could participate in.
[00:36:39] Speaker A: Yeah, there you go. You can google it. And so that's a proper sport. There's. They have a, like a world championship and stuff each year.
[00:36:45] Speaker B: That is incredible.
[00:36:47] Speaker C: Yeah, that's not, that's not. That shouldn't be classified sport because think about it, okay, the.
We lost, you see, that will help you. Right. But then what if one person has way more trees lined up in his path than the sad person next to them who doesn't have that many trees?
[00:37:07] Speaker B: But.
[00:37:08] Speaker A: Yeah, so this is the new segment of the show, guys, for. For this new era of the game crowd. So each week, we'll have a random fact or random news story.
Whichever one you want to sort of go down. Go down. Whichever route you want to take.
[00:37:23] Speaker C: I love. Do we have to research it?
[00:37:25] Speaker A: Sorry.
[00:37:26] Speaker B: I was gonna say I love it because obviously, you know. Raj, you know, I was talking about that radio show we used to do.
[00:37:31] Speaker A: Yes.
[00:37:32] Speaker B: And, like, we used to do something really similar where, like, we'd have, like, random news stories and stuff. And, like, there is some mad stuff that happens in the world, man.
So. Yeah. Looking forward to this.
[00:37:43] Speaker A: Yeah. So, intrigue. Cool.
[00:37:45] Speaker C: Why are we doing this? Because it's not game related and it's just random.
[00:37:50] Speaker B: That's the game crowd. That's hashtag Gamecraft, baby. That's like. That's how it goes.
[00:37:55] Speaker C: I don't get it, but all right, because this is a democracy, let's go with it. Hang on. How does it work? Do we have to go and research random stuff? Yeah.
[00:38:03] Speaker A: So each week, one person, it'll only be like a 1 minute, two minute segment, but each week, we'll have a random factor or news story. Yeah. There you go.
[00:38:15] Speaker C: Sorry, did you just look up tree hugging as a sport while I told.
[00:38:21] Speaker A: You I was driving home from work one day and talk sport was on? So you normally listen to nonsense, like.
[00:38:29] Speaker C: Right, right, okay.
[00:38:30] Speaker B: Sorry.
[00:38:31] Speaker C: I miss that.
[00:38:32] Speaker A: Yeah. So, anyway, should we move on to gaming, or do you want to talk some more rooms? Because we can just see your face right now. We can't see our faces because we just. Cameras off.
[00:38:42] Speaker C: Why did you.
What was I going to say?
No? Okay, but how have I been? Right? I'll ask myself.
Yes, I've had another kid, and Raj has explained that, and it's great. And what else? Yeah, that's about it. It's game over for me. Come on, let's talk about games, darling.
Right, okay. So I've not had much time to game, but since we last spoke, I did do rocksmith, right? And I used the bass guitar. And you know what? It's a fantastic game, but, nell, you're right. My finger ached. Like. It's like. Oh, my gosh.
[00:39:32] Speaker B: Yeah.
Which was it, the, like, the picking hand or the other hand? The fraying hand?
[00:39:39] Speaker C: It. It was the picking hand. And I even had the guitar pick. No, no. Oh, wait, hang on. Um, guys, I've got to run upstairs because, um, emergency calls.
[00:39:48] Speaker B: Oh.
[00:39:49] Speaker C: I'll chime in as soon as I can.
[00:39:51] Speaker B: Okay.
[00:39:52] Speaker A: Yes. Now, shall we. Shall we carry on? Yeah.
[00:39:55] Speaker B: Yeah. Okay. Yeah, yeah, sure. Do you want to go? Do you want to talk?
[00:39:58] Speaker A: Yeah, sure. We'll talk about my first game, then. The last game. I'll cross over with you, because we both played that last game, didn't we?
[00:40:04] Speaker B: We, yeah, sure.
[00:40:05] Speaker A: Yeah. So. Okay, so, um, the first game, I've got two games to talk about recently. I played. I've played loads of games since we last on the podcast, but there's two games in particular, which we. Which we've been. Which I've played one, actually. Three, actually. Three or four. Three. There's one. Vampire survivors.
[00:40:26] Speaker B: Oh, I know you love that game that you talked about before.
[00:40:29] Speaker A: So Apple used. Apple released the Apple plus version of it, which is free in the Apple arcade. It's not free. You know, it's one of the subscription things, because I pay for the cloud service for Apple cloud service and Apple Music. So it just works out cheaper to just. Just get the free game. So it works out cheaper to get it all in one rather than getting separately. Like, even if you got the Apple music and Apple cloud iCloud thing, it works out more expensive. So you might as buy the whole thing. Yeah. Yeah. Would you get everything? So that's why I've got. So you get free games every. Every week and stuff? Yeah.
[00:41:05] Speaker B: Is that. Is that dlc specific to Apple, then?
[00:41:08] Speaker A: No, they've got. It's called Apple. It's called vampire survivors plus.
[00:41:12] Speaker B: Right.
[00:41:13] Speaker A: So they just put a plus on the end of. You know how I'm in Tendo 64. Used to do 64.
[00:41:19] Speaker B: Oh, yeah, sorry. Yeah.
[00:41:20] Speaker A: So. But it's got all the dlc in it in that version us.
[00:41:24] Speaker B: Okay.
[00:41:25] Speaker A: Yeah, yeah, but it's basically the same game. Just. Just got all the version that. All the dlc and stuff in it.
[00:41:30] Speaker B: So for anyone who hasn't played it, what. What. How does it work? What do you do?
[00:41:34] Speaker A: So it's one of these, um, single movement singles, one thumb stick rpg sort of thing where you basically, enemies just keep coming towards you, keep coming towards you, and you just.
I'm trying to do a good job of explaining it now.
[00:41:55] Speaker B: I think I've seen the screenshot. It's like an isometric view, isn't it? And you.
[00:41:58] Speaker A: Yeah.
[00:41:59] Speaker B: Like a hack and slash type thing.
[00:42:00] Speaker A: Yeah, but you're not pressing anything because you automatically fire beautiful automatic attacks. All you're doing is moving your character. It's just strategically and trying to get power ups and stuff. And what happens? You power up your.
Your weapons and suddenly you become, like, after, like, a few hours, you can become like a real, real, like, amazing guy who wipe out the whole screen.
[00:42:25] Speaker B: And that's so cool.
[00:42:27] Speaker A: But it gets really, really tough later on. So then I also got that on the PlayStation.
[00:42:34] Speaker B: Right.
[00:42:35] Speaker A: So.
[00:42:36] Speaker B: Okay. But, rook, I mean, I've never heard anyone say that before. They've taken a mobile game and they've bought it on an actual, for one of a bit. Word, proper console.
[00:42:45] Speaker A: Yeah.
[00:42:46] Speaker B: So that's really saying something about that.
[00:42:48] Speaker A: Yeah. I mean, it wasn't an actual mobile game versus out the Xbox first.
[00:42:52] Speaker B: Oh, I didn't know that.
[00:42:54] Speaker A: Yeah, I think it was on the Xbox and the mobile, so. And it's only now it's come on, the PlayStation?
Yes. I've recently gotten back into it because of the Apple arcade version, the free version with all the DLC and the PlayStation version. So again, I can't. Can't say enough about that game is probably one of the most simplest games you play, but one of the most addictive games you'll ever play.
[00:43:19] Speaker B: Wow, that's the. That's the magic, isn't it, that they're trying to.
[00:43:22] Speaker A: Yeah. And the power ups and stuff, the weapons and stuff, you can, like, there's one, like, thing big where you have garlic. Garlic power up and the garlic, you've got this, like, barrier around you, and the barrier stops other enemies from. From coming to you and coming to get you, and. But basically coming within your circle. And as soon as they come in that circle, they die. And so this barrier, there's one that's like a Bible power up with Bible spinning around you. But then when you power it up, you. You can power it up to an extent where you've got this, like, you know, like in anime, you have these special weapons going around.
[00:43:58] Speaker B: How do you mean?
[00:43:59] Speaker A: Like, you know, in anime when they were. When the character gets souped up and they go, oh, yes. You know, like. Like five finger. Five finger, tiger, tiger slap.
[00:44:12] Speaker B: Yeah, yeah, that should be top.
[00:44:15] Speaker A: Five finger, tiger, tiger slap. But it's like a super secret move. It's like that when you become all powerful. Right?
[00:44:21] Speaker B: Okay.
[00:44:22] Speaker A: Yeah. So it becomes like that. But anyway, I won't talk about that game much longer. I'll move on to one of the free games on PlayStation plus this month, right? Was dead space the remake?
[00:44:37] Speaker B: Okay, yeah, yeah, yeah.
[00:44:39] Speaker A: I don't know. It's a remake or remaster, but it's pretty. Pretty good, man. It's like, it's basically, I always wanted this game when I would sort of. I've always wanted to play the Dead Space games.
[00:44:50] Speaker B: Mm hmm.
[00:44:50] Speaker A: But I never really got a chance, you know, one of those games you never got a chance to play. I think they might be on the Xbox. Only at the time, maybe. I don't know. Can't remember. But I just never got around to playing it. The Dead Space games. And now this was a remake of part one. Okay. So I started playing it, and it's a lot. It's a bit like resident evil, but.
[00:45:11] Speaker B: In space, you know, I tried to play it years ago and it's just too scary for me, man. Like, I took a walk down the corridor, like, the first corridor, and the atmosphere of the game was just so. So, like, spooky and dark. And, you know, you and I talked a bit about this and we said it was a little bit like event Horizon, the movie.
[00:45:29] Speaker A: Yeah, it's exactly that. Event horizon.
[00:45:31] Speaker B: And, like, that's. That wasn't a movie that I enjoyed watching because it was just too freaky, man. It's really dark. So, I mean, I couldn't play it, but I could see that it sounded like an amazing game. And to be honest, I wish I could have played it.
[00:45:44] Speaker A: It is really good. To be fair, it's not like it's. How can I say? It's quite.
It's. It's quite linear.
[00:45:55] Speaker B: There are.
[00:45:55] Speaker A: There are some bad bits on it like this. There's bits where. What I'm not a fan of is there's these, like, zero gravity areas.
So basically, you're floating around and you don't really know where you're going. Like, you're just floating around and you just sort of. Okay, I'm not a fan of that.
[00:46:12] Speaker B: Yeah, yeah.
[00:46:14] Speaker A: Basically, it's like open. Open world. So. So open air bits. And you float around. You're going to get to the other end and it seems kind of gimmicky to me.
[00:46:23] Speaker B: Yeah, I can see why you'd say that, because, you know, on the other hand, the rest of it is really tight.
[00:46:28] Speaker A: Yeah.
[00:46:28] Speaker B: It's one sort of style of gameplay, and then it just throws in this random zero gravity.
[00:46:32] Speaker A: Yeah, exactly that. Yeah. And it seems kind of really gimmicky where, like, they've just thought, okay, yeah, let's add these bits on. Yeah. To make our game more varied, but, yeah, I don't feel it adds to it. Yeah, it sort of takes away from it, in my opinion.
[00:46:47] Speaker B: That's a shame, man. That's a shame.
[00:46:49] Speaker A: But other than that, the game's really, really good.
The puzzles are not exactly resident evil at all.
[00:46:59] Speaker B: So you haven't got to go into the garden and find the gem and then bring it back and combine it with.
[00:47:04] Speaker A: No, nothing like that.
[00:47:05] Speaker B: Yeah.
[00:47:06] Speaker A: It's not that complexity. And the other thing is quite linear in the sense of, like, it'll, the map will route where you've got to go.
[00:47:14] Speaker B: Oh, okay. So it sort of tells you kind of points in the right direction. Yeah.
[00:47:17] Speaker A: So you hit the map. And I'm not a fan of the map either, because when you pause, right, this big screen comes on the, it's like, it's like you've got a, you know, like a portable visualizer.
[00:47:26] Speaker B: Okay. Yeah, yeah.
[00:47:27] Speaker A: Like a hologram thing. But you, you're still in the game. You can still see your character, and out of the character, you can see like a little screen come up. Like a hologram.
[00:47:36] Speaker B: Yeah, yeah, sure.
[00:47:38] Speaker A: Yeah. Like a visualize, like a projection comes up and you can see that. You can do the options from there, you map. But that means that if someone attacks.
[00:47:45] Speaker B: You during that time, in any situation other than fighting for your life, that would be a wonderful, beautiful thing. But in this spaceship where you're being surrounded by enemies, to be fair, the.
[00:47:57] Speaker A: Enemies are, you know, when the enemies come and later on you just get, like, weapons where you know how to, how to chop these enemies down.
It's a bit like a resident evil seven in that respect. Like, the first half of it's like, oh, man, how am I to deal with this? It's really scary. And this that. Then you get used to it and you get used to the monsters and you think, okay, this is, it becomes a bit cookie cutter.
[00:48:21] Speaker B: You say stuff like that, and I think, man, I must be terrible at gaming because I couldn't play resi either. Like, I never got to a point in it where I was like, yeah, I know. I know what to do here. To kill one of these dogs or one of these lickers. Like, they just always destroyed me.
So fair play. You must be awesome at it, man.
[00:48:39] Speaker A: I'm not really awesome. I just think it's quite a straightforward game, but. Yeah, but it's really enjoyable at the same time.
[00:48:45] Speaker B: That's cool, man. Is it quite scary then?
[00:48:47] Speaker A: Not really. Not really scary at all.
Yeah, it's quite tame, to be fair.
[00:48:54] Speaker B: Maybe we should give it another look.
[00:48:56] Speaker A: Sorry.
[00:48:57] Speaker B: Maybe I should give it another look. I'm going to regret this.
[00:49:00] Speaker A: It depends. Like, if you, if you get creeped out, really, because it got, it's got claustrophobic corridors and jump scares and these monsters coming out.
The monsters, not particularly scary or anything, despite what people say. It's a bit gory that's one thing.
[00:49:18] Speaker B: That you and I did talk about, though. For me, it's not so much the monsters themselves, like, the design of the monsters. It's the atmosphere. It's that sense of impending terror. Like, you know, that's the thing that freaks me out. Welcome back, ribs.
[00:49:32] Speaker A: Hey, Ruby's back.
[00:49:35] Speaker B: Yeah. So, yeah, it's more the atmosphere that freaks me out. So, like, I don't mind the monsters, happy to kill them all day long, but the atmosphere, it's okay.
[00:49:45] Speaker A: It's tense, but it's not like. It's more like, you know, alien is.
[00:49:49] Speaker B: Yeah, I find alien terrifying.
[00:49:55] Speaker A: It's more like, okay, yeah, there's an alien here. Yeah, let's flamethrower him.
[00:50:01] Speaker B: When you put it like that. Okay, fair enough. But, like, it's the part leading up to the flamethrowering where, like, it's stalking you, and you're in this pitch black corridor, and it's hr giger designs everywhere, and it's really ugly and horrible. It could be anywhere. It could be behind you. It could be right next to you. You know, there's some little beeper going off telling you it's in the vicinity and you can't see it. And I'm like, my heart's pumping now. I'm like, I don't like this.
[00:50:27] Speaker A: I find stuff, like, conjuring the film more scarier. Things like that now. Stuff more scarier. Not that I watch horror films that much, but that, you know, that atmosphere where nothing actually happens.
[00:50:39] Speaker B: Yeah, yeah, totally. It doesn't need anything to actually happen.
[00:50:42] Speaker A: But apart from, like, the person sleeping and their bedsheets come off.
[00:50:45] Speaker B: Oh, I hate it, man. Why did you just gotta say that right before bed?
[00:50:49] Speaker A: Stuff like that. You don't like that?
[00:50:51] Speaker B: See, I'm just gonna.
[00:50:52] Speaker A: Straight away. I've just said that that's. That's scary than any dead space and you can think of.
[00:50:56] Speaker B: I'm gonna convince myself that the person had beans for dinner and that's all it was.
[00:51:02] Speaker A: So anyway, yeah, that's dead space. Well worth a look at.
[00:51:05] Speaker B: Yeah.
[00:51:06] Speaker A: If you. If you've got PlayStation, it's free at the moment. If you got PlayStation plus.
Well worth a look at. Yeah, the next game and. Oh, yeah, the next game. Before I move on to actually these two. Now you can. You can jump in with me. So me and now used to play this game called football chairman.
[00:51:23] Speaker B: Oh, no.
[00:51:24] Speaker A: Right.
[00:51:25] Speaker C: Oh, no.
[00:51:30] Speaker A: And it's like a. How would you describe it? Now?
[00:51:34] Speaker B: It's a friendship breaker.
No, it's like a. It's a mobile football manager game, isn't it? But you're not the manager, you're the chairman. So you're not picking like it's a really simplified sort of football manager sort of thing. But it's really addictive and really fun to play.
[00:51:49] Speaker C: Yeah.
[00:51:49] Speaker A: So they released part two, haven't they? Now this is what we're talking about.
[00:51:53] Speaker B: Yeah.
[00:51:54] Speaker A: Why is this one Rosie's playing?
[00:51:56] Speaker B: Pardon?
[00:51:57] Speaker C: Is this the one Rosie's.
[00:51:58] Speaker A: No, that's, that's um. That's not a real game. That's um.
[00:52:02] Speaker B: Fantasy Premier League.
[00:52:03] Speaker A: That is fantasy football league. Yeah.
[00:52:05] Speaker B: Fancy football. That's it.
[00:52:06] Speaker C: Okay.
[00:52:07] Speaker B: So that's like most people in the country play that, you know, a huge, huge thing. It's like the official game of the Premier League. Like you can pick your own players and they get points depending on how the actual players did in that. In that game, in that week.
[00:52:21] Speaker C: Okay.
[00:52:22] Speaker B: So if you've got, I don't know who's a striker in the Premier League.
Mohamed Salah. You've got Mohamed Salah in your team and he scores a hat trick for Liverpool versus like Ipswich. Then you'll get all the points for Muhammad Salah and his hat trick and then your team, you know, Ruby FC, they'll smash it. So that's, that's kind of fancy football. And that's what Rosie's doing.
[00:52:44] Speaker C: Our good friend Rosie, the non gamer. The anti gamer.
[00:52:47] Speaker B: Yeah. She's a, she's a, you know, intellectual, she reads books, she discusses literature and, you know, operates on people's bottoms and all sorts. But we thought off the back of that fantasy football, we thought this game would be perfect for her and you rubes. But you've let us down, man.
[00:53:06] Speaker A: Yeah. They left the group because basically in football chairman, when you win something or you get promoted, you can get extra money if you share it on social.
[00:53:15] Speaker B: Media, which really helps. Yeah. Because money's so tight in that game. You start off.
[00:53:20] Speaker A: Absolutely. So what me and now thought we came up with this idea instead of sharing on social media because I hate my social media being littered with football chairman stuff because it's quite intrusive, isn't it? You know?
[00:53:29] Speaker B: Yeah.
[00:53:30] Speaker A: Yeah. So we thought let's make a group in signal which is like a WhatsApp chat group and we can put disappearing messages on there. After 24 hours they disappear. So what we did, so we just posted to there and only me and now and Ruby and Rosie were in this group where you can. You can see what we've achieved and we would post it on there. We get extra 25,000, you know, pound for whatever competition we want. And so all I can do.
[00:54:03] Speaker C: But I wasn't even playing the game.
I'm part of this, rooms.
[00:54:11] Speaker B: You're a part of this, man.
[00:54:12] Speaker A: You should be.
[00:54:13] Speaker C: You know, I get it if I was actually playing the game, but I wasn't even. I didn't even have the app or whatever, you know, I'll give you the game.
[00:54:22] Speaker A: I bought it anyway, so I'll download.
[00:54:24] Speaker C: No, no, no.
[00:54:25] Speaker A: Asking for. Now that you've seen. You didn't.
[00:54:28] Speaker C: No, no, no.
The fact that I'm part of a chat of a group that I'm not even playing in, you know, is really depressing. Do you know what I mean? I'm already signed up to all these mum groups and they're full of random.
[00:54:40] Speaker A: It's your own toy story.
[00:54:42] Speaker C: But it's just like, it'll just make it just. I don't know, it's like, yeah, you haven't tried it.
[00:54:49] Speaker B: Because I think. I think, honestly, you'd like it. Because, like I said to Rosie the other day, like, if it was any. If it was skiing. If it was skiing chairman, she'd be all over it, man.
[00:54:59] Speaker C: No, but the thing is, Rosie actually skis in real life, so it doesn't make it sad. You don't play football in real life or, you know, or even table football, you know, which is what football chairman sounds like the equivalent of, you know.
[00:55:13] Speaker B: So you should try it before you write it up. You should try it. It's really, like, it's. It's decent fun and you'll be surprised how, like, moorish it is.
[00:55:21] Speaker C: I'll talk about the games that I have tried and then you'll know what I have tried. But anyway, yeah, welcome to that. But go on, carry on. Football chairman.
[00:55:28] Speaker A: Yeah, so, football chairman. So basically, I'm playing it right now as we speak.
So basically, you start off with a club in lower divisions.
[00:55:40] Speaker B: You start your own club.
[00:55:41] Speaker A: Not league c, isn't it?
[00:55:41] Speaker B: No, non league c. Non league c, yeah.
[00:55:44] Speaker A: Yeah. You start off in London League C and you have, like, a minimal budget and your ground and your youth. Your youth facilities and your. Your training facilities are pretty low. They're in the thirties out of 100. And whereas, like, premiership stuff, like 9200. Right. So you start off with a pretty poor thing and you have to hire a manager. You look at your manager stats and you think, okay, this manager can do. But if, like, say, your manager, another club, you have to. You have to buy his contract. Out.
And so there's all these little things.
[00:56:15] Speaker B: Nuances and as sounds a little bit complex when you're saying all this, but. And you're right, all of this is absolutely true. But, like, the game is designed in such a way that it's actually really straightforward. Yeah. It doesn't overwhelm you and it doesn't sort of slam. Because I couldn't play football manager, for instance. I found it too. It's too deep. Like, I didn't know what to do next. I didn't know how to get from one mini to the next. Man. It was throw. It was like a tsunami of, like, football stats and football talk. I couldn't. I didn't know what to do. Whereas this is like, really streamlined.
You know, you do have to consider your training. You can choose to invest in your training facilities or your youth or your football stadium.
[00:56:55] Speaker A: Yeah.
[00:56:56] Speaker B: You know, and make more money. You know, you can get more income, you know, or you can go along with, like, a really small stadium and barely any income and then you can't afford players and all this sort of stuff, but you figure out as you go and it's actually really rewarding because then, you know, Raj, I mean, you know, when your team gets promoted, it's actually really satisfying. Right?
[00:57:16] Speaker A: Yeah. And then you get relegated again.
[00:57:20] Speaker B: But you did a dodgy one.
[00:57:21] Speaker C: So this game sounds really, really boring. Like, you know what I mean? Like, oh, my gosh, it's next level. But is it like, you know, I'd rather play virtual tree hugging champion or tree hugging manager, you know, this just sounds awful.
[00:57:40] Speaker B: That sounds incredible.
[00:57:41] Speaker C: No, no, but like. Like, okay, wait, so at least with football manager, you know, that sounds. What Rosie's playing sounds way better. This, it's just like, it's next level boredom. Oh, my gosh, you guys might as well be. They might as well make this a training simulator for NHS execs or something, you know?
[00:58:01] Speaker B: I mean, no way.
[00:58:03] Speaker C: They should. I'm not joking.
Well, good.
[00:58:07] Speaker A: I got you.
[00:58:08] Speaker B: Get the free one. Just try it for like.
[00:58:10] Speaker C: No, not just a week.
[00:58:12] Speaker A: No, because I paid for it. Now she can have the full version.
[00:58:15] Speaker C: I've got limited time. I've got limited time as a parent.
[00:58:19] Speaker A: Within 510 minutes in there.
[00:58:21] Speaker B: Yeah.
[00:58:23] Speaker A: That's the amazing thing about you just got like five minutes to kill. I play in my meetings sometimes. I shouldn't say this, though, but sometimes a meeting. So we've got this one guy in.
[00:58:35] Speaker B: Our meetings who just always won.
[00:58:36] Speaker A: You know, he talks for ages.
[00:58:38] Speaker B: There's always one.
[00:58:39] Speaker A: Everyone switches off yes. And everyone switches off and then the cameras are off. So I'm playing football chairman.
[00:58:47] Speaker C: You really shouldn't say that, I don't think. Oh, gosh, no.
[00:58:50] Speaker B: But, yeah. Is always one of those blokes in every meeting, like, dude, read the room. We're all looking to go. Don't ask another question. At least make it a good question. Don't make it an inane question, like, yeah. Talking about coffee cups or something, you know, I mean, like, just. That's an email. Like, yeah, no, that's perfect time for the football chairman game. Yeah.
[00:59:10] Speaker A: So anyway, the great game is pretty cool. And what my experience with last. Last time was, speaking, Nelson, was I. I got stuck in a rut, basically. I invested all so much money into the interior training and thing, and I couldn't get promoted. So I was in deficit constantly. And I was thinking, man, I can't get out of this. I was constant circle. Then later on I started the game again. Then I realized I forgot that I put my pitch cost. Like, really, like, made it almost premiership level.
[00:59:39] Speaker B: Raj had invested so much in his facilities that he couldn't pay the weekly fee for them.
[00:59:44] Speaker A: Exactly.
[00:59:44] Speaker B: Yeah.
[00:59:45] Speaker A: So I was in constant debt. I was in constant, like. My balance was constantly red.
[00:59:50] Speaker B: So I've nicknamed Rajdeh Peter Rudd, after the old Leeds chairman who bankrupted Leeds and nearly destroyed them.
[00:59:59] Speaker A: That's that game anyway, so it's well worth it, guys, if you, if you. If you into football and the running of club. And the thing is, you get to sympathise from the chairman's perspective, okay?
[01:00:09] Speaker B: 100%.
[01:00:10] Speaker A: Yeah. I need. I need to make money here, you know? Otherwise my club's gonna go bust. So I need to make these ruthless, the. These ruthlesses only sack the manager. I need to. I need to tell the fans to.
[01:00:20] Speaker B: Shut up the fans. Just to add on to that. One thing I realized then why I've grown in sympathy for the football owners now is because, man, the fans are idiots.
They are just the worst. My team have, like, a 2 million bank balance in non league a. That's astonishing. You know, that's really good. And we're comfortably mid table, you know, good manager, good facilities, everything's decent. And I've got, like a 6% approval rating.
And I'm like, why is your problem?
What do you want?
Crazy. Crazy.
[01:00:56] Speaker A: And they keep asking to talk to them in it.
[01:00:58] Speaker B: Yeah, I don't want to talk to you, man. Just go home.
Gosh. So, yeah, I can sympathize, man. Football fans must be. And I say that as a football fan.
[01:01:12] Speaker A: Yeah.
[01:01:13] Speaker B: It's giving me new respect. Football chairman.
[01:01:17] Speaker A: Yeah. So that's that game. So now, anything you want to add to that game, because we've.
[01:01:20] Speaker B: No, that's cool, man. That's cool. It's a good game, though. Ruby, strike.
[01:01:23] Speaker A: So the other game we played and now laughed at me when I told him the reasonable this. So I've been trying to get more into gaming recently and.
But my daughter's always present, so I can't. There's only seven games I can play. So I was playing sackboy the other day, which is great. I've only played about, say, ten minutes because I can play that in front of it and it's like, you know, she can watch it and think, oh, dad, look, look, here's this, this that, you know, it's because quite cartoony. Sackboys.
It's like a PlayStation mascot for those who don't know who sack boys. And. Yeah. So we got sackboy. Then I said to ruble, you know, because my daughter, she loves astronauts, so let's.
By the way, she did catch me playing dead space and she saw, because he's got like, a helmet on, and she goes, astronaut, dad, I got. Oops, I've got to put this off. Not in front of me.
[01:02:12] Speaker B: This is just a really elaborate ploy to say Raj Ransi playing a game.
[01:02:18] Speaker A: So, you know, let's buy Astrobot. She liked that, right? I can play sitting with it. And she did. To be fair. She sat and watched it for ages and. And she was. Yeah, just. Just watching what's. Watching your dad play for computer game, which is a win win, isn't it?
[01:02:39] Speaker B: So beautiful? But Astro. Astro boy istra boy Astrobot. Sorry. Yeah, like, it's a really, like, it's like Super Mario, isn't it? Really colorful, really.
[01:02:48] Speaker A: Like, it's got that charm. So, yeah, it's a 3d platformer. But it just gave me the feeling like I'm playing Super Mario 64 again.
That's the vibe. You know, even the levels that you can see the similarities between the first level, you know, that. That Super Mario 64, I forgot. What is it? You know, the bomb. Bomb level. What was it called? Yeah.
[01:03:11] Speaker B: Oh, God. What is it called?
[01:03:15] Speaker A: Yeah. When you fight the bomb at the.
[01:03:16] Speaker B: Top of the mountain, it's big Bob omb something, isn't it? Bob land or something?
[01:03:20] Speaker A: Yeah. So it just reminded me of that level. And.
But obviously the graphics are like, really like this generation graphics.
[01:03:29] Speaker B: Yeah.
[01:03:30] Speaker A: So, yeah, it was such a good. Such a good 3d platformer. There's so many sort of secrets in there. You have to collect 300, like, astral robots. But the interesting thing about little robots is that they. So basically, actually, let me go back a bit. So at the start of it, your PlayStation five spaceship explodes. It gets attacked by an alien. And you've got, like, these 300 robots within you, within the spacecraft as well. And they all get scattered around the universe. But some of these robots are, like, to do with the PlayStation gaming. So you've got like a version of Snake from Metal. Good, solid. You've got Banjo Kazooie and you've got, like, other PlayStation, other gaming heroes that associate PlayStation. So, yeah, you've got all these sort of special characters and stuff and. Yeah, it's such a good game. I mean, I can't. I played a bit more today. I fought the first boss.
I can't really talk enough about it, even though I've stopped talking about it right now.
[01:04:37] Speaker B: No, man, you're right, though. It's a great game. Like, I played it a bit at yours the other day, and I can see what you mean straight away about how it seems like Mario. Like, it's really, like, it's really easy to play, but it's not easy. I wrote down, like, a phrase for it somewhere. Uh, did you do.
I can't remember. I wrote down, but it's. It's like, it's easy to play, but it's not easy to master, if that makes sense. Like, does it matter?
[01:05:03] Speaker A: Absolutely. Yeah.
[01:05:05] Speaker B: But, yeah, just great. If that was on Xbox, I'd buy it now. Like, it was so good.
[01:05:11] Speaker A: Yeah.
[01:05:12] Speaker C: It's a very entertaining watch as well. So if you're just spectating, it is actually quite entertaining to watch.
[01:05:18] Speaker B: Yeah, yeah.
[01:05:19] Speaker A: And the other thing, the other great thing about it was the. The controller.
Yeah. Like, you've got different surfaces. Let's say you're walking over sand. You can feel sand. Say you're walking over ice. You can clink, clink, clink. You can actually feel it in the controller.
[01:05:34] Speaker B: Yeah.
[01:05:34] Speaker A: The different viral. And you've also got the sound coming, coming out. The control, coming at the controller.
[01:05:41] Speaker B: Yeah. No, that. The control pad is just one of the most impressive things, I think, about the PS five.
It takes the rumble somewhere else. But, like, obviously, I've not. I don't own a PlayStation, but the couple of games that I played are yours. I think Astrobot really makes the best of it that I've seen.
[01:05:57] Speaker A: Absolutely. I agree.
[01:05:59] Speaker B: It's impressive, man. Really impressive. Like that. That's like one of the things in this generation, I feel, has actually pushed the boundary forward a little bit.
[01:06:06] Speaker A: Yeah, definitely. Yeah. And that's me for gaming. You know, you want to rub. You want to carry on then now sort of finish or.
[01:06:14] Speaker C: Yeah, okay. Mine's not going to be too long, so. Yeah. Um, now, I was talking to you about how, um, my fingers got done from playing bass. Yeah. For Rocksmith, um, on the PS five. Not the ps five, the PlayStation four. What have you got upstairs, Rajdeh?
[01:06:33] Speaker A: Position four. Yeah.
[01:06:34] Speaker C: Yeah. And, um, I mean, that was only tuning the guitar.
[01:06:39] Speaker B: You know, it is tough initially, man, but, oh, my gosh, if you can stick with it, like, I know it's gonna sound disgusting, but you'll form calluses on your fingers and eventually your fingers just return to normal. But just, like, able to play kind of thing. And bass is the hardest one. Like, it won't get any harder than that. So if you do choose to learn guitar after that, like, it won't be as tough on your fingers. It will be in a slightly different way, but, you know, your fingers will be used to it, so. But I think it's so impressive that you're learning bass for a video game. How epic is that?
[01:07:08] Speaker C: Well, okay, I did. I managed one play over five months because of Renee.
So, yeah, I mean, that is quite impressive. I mean, the thing is when, like, because she's like, you know, I want to play. I want to play. And then, like, you know, we give her a little baby guitar, she's worked out the difference. Whatever. Basically, it's. She's at the age, whatever you have, she'll go for. It doesn't matter if she has the exact guitar over there, you know, that's why I had to put that on the side. And secondly, she's got all these morning clubs now. So I have this routine of wake up, get breakfast sorted, and make sure both. Both of them, their nappies are clean, and then we're off. So, yeah, that's kind of out the window, but I will get back to it. I mean, Rocksmith is a very.
It's a really good game. I mean, there's no excuse now not to learn guitar or learn instrument. Like, yeah, you've got YouTube, but, yeah, I was saying to Raj, we got guitars, we got bass guitars, you know, we got. We got acoustic guitars, we got, you know, like, obviously we had a piano that no one was playing. Now Raj is playing it, and now the guitars, I thought, you know, you know, we've got no excuse not to learn because rock, you need to learn.
[01:08:20] Speaker B: Bass and drums so that we can kick off this band fully, properly, because, like, then we're sorted for life. Like, if we've got you as a bassist.
[01:08:29] Speaker C: Oh, no, that's. That is the. That is the long term goal, being your band manager. I thought, you know, I'm gonna get up on stage as well and cause a bit of chaos and.
Yeah, you know, just.
[01:08:41] Speaker B: You should. Even if the. Just come on stage and just have the bass on mute and just. Just rock about, that's perfectly fine.
[01:08:48] Speaker C: And do my own thing like I do in most games where Roger, the leader, tells everyone to do this, and I just go off and do something.
[01:08:55] Speaker B: Ruby's off around the corner somewhere making friends.
[01:08:58] Speaker C: Yeah, exactly.
What was the other game? Okay, that's gonna sound really daft.
I did manage to play revisit Street Fighters, and that was on the place that was on the PlayStation four. I don't know. How. Was it some sort of game pass or something? I don't know.
[01:09:15] Speaker A: It's a PlayStation equivalent of Game pass.
[01:09:18] Speaker C: Yeah. And now this is gonna sound really stupid. I was, like, really surprised that there was other games, Street Fighters before Street Fighter two. And it's in the title hard after that. See, I only see, as a kid, I just played Street Fighter two, so I knew Ryu chun Li, and then I knew there was mortal Kombat. But then when on this game puzzle, I was like, oh, there's a street fighter one. Well, it's not Street Fighter one, it's street Fighter. And then before that, there's other street fighters. And if you're a real nerd, you can actually see how that game developed. And it's quite impressive. But, yeah, I was quite thinking, wow, I didn't work out. There was a street fighter before Street Fighter two. Yeah.
[01:10:00] Speaker B: It's a fair point, though, actually, now that you say it, I don't recall Street Fighter one.
[01:10:04] Speaker C: Yeah. You don't register it for some reason. You're thinking, why did I not register?
Yeah, exactly that. But give it a play. It's basically, what's interesting about it is, like, you can see the graphics. You can see how the game developed, how the characters in Street Fighter two, who they develop from, and then there's even more versions to go back on, and it's. Yeah, it's quite cool. I was really impressed by that.
Yeah. So, yeah, still, like Chun Li, I think she's the best.
Who else? Gile as well. Gael and Chandley are my favorite.
What else do I play? I played farm simulator at Raj's recommendation.
[01:10:55] Speaker B: What.
[01:10:58] Speaker C: Well, this was at the stage where Nell, like, you know, so, okay, I think if you, if you're a, if you've freshly given birth and, you know, you've, you're in the process of.
Yeah, freshly. Yeah, freshly, you know, well, basically you're in what, you're, you're a couple of weeks postpartum and, you know, you're, you're very sleep deprived. You've intensively just done childcare and anything is fun. Anything that's not childcare is fun. I think Raj took advantage of that because he's like, oh, I'll try this game out. And the thing is, I absolutely loved taking this virtual big bit of farming equipment and plowing this big virtual field with it. It was so enjoyable. It was so satisfying to go up and down, giving it a nice shave. First, I did what I normally do, which is take these biggest clunky bits of machinery and try to wreak havoc. So, like, there's a road, there's normal cars going past and I thought, can I, can I get this, you know, bit of equipment to chew up this car and it doesn't let you do that.
[01:12:06] Speaker B: So you can't, you can't plow a car.
[01:12:08] Speaker C: No, you can't. You can't wreak havoc in this game.
[01:12:11] Speaker B: Can I be really annoying? Sorry, go ahead. I'm getting football chairman alerts from Raj.
[01:12:17] Speaker C: Oh, yeah.
[01:12:20] Speaker A: Sorry.
[01:12:20] Speaker B: I just had to share it because this, like, this is what Raj does. But, yeah, so this sounds amazing. So, like, farming simulator, is that what it was called?
[01:12:29] Speaker C: Yeah, pretty much. So, you know, it gives you like a virtual day and if you start off early, it's like a time period. It's like, it's like a day condensed into the hour and, you know, so, I mean, you can do it in real time. I think I recall it, yeah. So, you know, if you get, it prompts you to get up early, get stuff done, and then you have to get stuff done by a certain time and it makes you basically appreciate farmwork. So if I was going to be a farmer one day or buy a bit of land and I'd like to figure out what happens to, for its upkeep. There's a lot of work involved and a lot of machinery involved and, yeah, it was quite, it was quite fun. But then all I did was just try and draw a crop circles in the ground.
[01:13:12] Speaker A: What you do, you're smashing the tractor into the fence.
[01:13:21] Speaker C: No, not in the fence. The fence wouldn't fall down. So what happened was there was like, I take then, because I owned lots of equipment, I would drive one truck out, and then I drive the other truck into that truck, thinking, what happens? Nothing happened, really. It's just everything stays intact. Yeah. All that gets damaged is, like, you. You obviously lose your rows in the crops and how you comb them over and nothing really happens.
[01:13:44] Speaker B: Rubes, you know, you'd be a great beta tester. You know, the people who, like, test games for issues and just like. And bugs and things. Because you play games like no one else on the planet.
[01:13:55] Speaker C: Okay.
[01:13:57] Speaker B: Everyone else would be like, okay, what's the achievement? Oh, we have to drive the truck from here to here. Okay, let's try and do that. You'd be, like, trying to run over the building, you know, trying to plow the people, things like that.
[01:14:09] Speaker C: I suppose if that's what the testers do. But I'd be criticizing it, saying, why can't you make it? Well, obviously, I don't want to kill people in it, but do you know what I mean? It'd be nice to crunch a bit of metal in there or damage.
[01:14:19] Speaker B: It would be awesome, to be fair.
[01:14:22] Speaker C: Yeah. And then they tell you how much that bit of equipment costs, because in real life, people would appreciate the value of farm vehicles.
[01:14:31] Speaker B: Yeah. Like that combine harvester was 7 million pounds.
[01:14:35] Speaker C: Yeah.
[01:14:35] Speaker B: And now the bank, the farm, is bankrupt.
[01:14:38] Speaker C: Yeah. The other day, Raj told me that our local ice cream bloke, his truck was 150,100, 50,000 pounds.
[01:14:48] Speaker B: Man.
[01:14:48] Speaker C: Is it exactly.
[01:14:49] Speaker B: An ice cream Ferrari for that.
[01:14:51] Speaker C: Exactly. Do you know what I mean? And he's got this. It is posh looking, but it's not that posh. It's still an ice cream van. 150,000. I thought, what? You know? Yeah, but, yeah. Anyway, I'm sure their farm vehicles are way more than that.
What other game did I play?
I'm sure I'm gonna.
[01:15:14] Speaker B: Gosh.
[01:15:14] Speaker C: Okay, so there was. There was rocksmith. There was farm simulator. There was street fighters.
I'm sure there was another one.
Anyway, I can't recall it, and I'm not gonna. I don't think I will. On to you now.
[01:15:30] Speaker B: All right, no worries.
Okay.
I actually made a bit of a list, but I'm gonna try and skip through it because, like, it is late, and I don't want to put everyone to sleep. But essentially, my gaming experience, it's not been the best. I've not had the best time, really. I think the Xbox have been really, really poor for years.
Yeah, it has. And I've actually really gone off the brand, I think I'm not going to get another Xbox after this because it's just, it's just been really poor. The Series X is the one that I own and it's just, there's nothing on it to play and it's just, it's all marketing hype.
The games that have come out that I was really hoping for. The one. The reasons that I bought an Xbox, they've been really poor and just really disappointing. So it's, um, it's hard to, like, I wouldn't recommend to anyone to buy one because even, for instance, like, you know, normally you'd buy a console because you're expecting games X, Y and Z to be out on it and you can't wait to play those games. But, um.
Text message from Raj.
[01:16:39] Speaker C: Oh, I think he's. I just heard him move to.
[01:16:42] Speaker B: Oh, okay.
[01:16:42] Speaker C: Yeah, I think. I think he's had to settle her, but, yeah, no, carry on. So you're. You're off the brand? Completely off Xbox, because I remember you were like a hardcore Xbox enthusiast.
[01:16:55] Speaker B: You know, I just happen to have one. Really. I was never like, a big, big fan of, like, I'm not like, you know, get my fanboys who get, like, religious about PlayStation or Xbox or Nintendo, and they defend it for some reason, as if it's like the dad gave it to them. Do you know what I mean?
[01:17:10] Speaker C: Yeah.
[01:17:10] Speaker B: Take it too seriously. I was never like that. I just. I've always had an Xbox primarily because my friends are on there, you know, so just trying to keep that link. So. Yeah, man, it's just disappointing. Like, all the games that I thought were going to be great have been really poor. And then recently, Xbox have announced that the exclusive games, which are normally the games that only would come out on Xbox, they are in an attempt to sort of make some money back. They're going to start putting them out in other consoles.
[01:17:38] Speaker C: Oh, no.
[01:17:39] Speaker B: So. But if you think about it, like, what is the point in having an Xbox then? If I could spend 500 pound on a console, surely you'd get a PlayStation and get all the PlayStation games and the Xbox games.
[01:17:51] Speaker C: So are you now gonna join the PlayStation family?
[01:17:54] Speaker B: I'm thinking Nintendo. I think I'm gonna go back to 13.
Yeah, man. Honestly, cuz, like, I don't think Sony's done better than Xbox, but even their stuff hasn't been that great this time around.
I don't know, I just feel like I need to make a statement to these companies that, you know, don't take us for granted. You know, like, we're not going to be. We're not just mugs. We're just going to buy it regardless.
[01:18:18] Speaker C: Yeah.
[01:18:20] Speaker B: But that said, and in almost complete contradiction, I have played a lot of games on it, okay. Gears of War, gears five. I mean, the only reason I keep mentioning this is just because, you know, it's one of those games that do keep going back to. And why I'm mentioning it here is because my brother was actually really ill, and he was staying with us while he recovered. And when we were growing up, gears one and two was what me and Sammy used to play all the time. Yeah, we played, like, couch co op, sat next to one another, do the campaign mode together. So it was really good fun. So, obviously, he's moved out since many years ago, and, like, we not had that, so it was really nice to do this. So what I ended up doing was setting him up on our old Xbox downstairs, and then I would join him online from upstairs.
[01:19:11] Speaker C: Oh, cool.
[01:19:12] Speaker B: And we'd have, like, a co op session on that, so.
[01:19:14] Speaker C: Well, we could wait to recover.
[01:19:16] Speaker B: Yeah, man. Well, I hope it was good for him, but he seemed to enjoy it. I'd wake up in the morning, and he'd still be on it, and I'm like, my dude, he's just about to go to bed. I'm. But, yeah, it was great. It was so. It was really cool to, like, teach him, and it sounds really condescending, but teach him how to play it, because there's a lot of complexities in that game, and there's a lot of ways that you can set your character up. So it's not super complex, but they all have a repercussion, you know?
[01:19:44] Speaker C: Right.
[01:19:45] Speaker B: Yeah, it was nice to be able to show him that and kind of help him on the road to being a bit of a badass in the game. So that's cool.
So that's Gearsburg. I'll just skip over these a little bit, because they've been talked about a lot, but power world. So this is an Xbox version of Pokemon, kind of. And it's a bit controversial because Nintendo are actually trying to do lawsuits against the developers because they feel like it's a complete rip off.
[01:20:10] Speaker C: But what do you think? Because you're quite a Pokemon fan.
[01:20:15] Speaker B: It definitely has similarities. It definitely has similarities. Like, the idea of, like, you being in a world full of these random monsters, and you can capture them, you know, you can capture them and you can. You can fight with them, which is the Pokemon premise. But this. This game, power world, it takes a bit further because you can use the Pokemon to do stuff like, you can get them building, you can get them harvesting your crops so you can build, like, a community with them.
[01:20:42] Speaker C: And it is an improved ripoff, isn't it?
[01:20:46] Speaker B: Exactly. That's. That's been the vibe from the community is that it's this. It's actually kind of the Nintendo game that we wanted for years, the Pokemon game, but Nintendo didn't give us, so that was cool. It was interesting. The only problem with that is, like, it was the demo that I played, but the demo was so big, I actually feel like I've played the game. So when it comes out, I don't know if I'll bother with it, you know, because.
[01:21:08] Speaker C: Wow. So. Well, because it.
The get dead. The demo is that big that you just can't be bothered for it or it just didn't grip you that much?
[01:21:19] Speaker B: A little bit. Both, really. It wasn't, like, mind blowing or anything, but it was really good fun to play. And me, Harry and Rob, we spent about, like a month playing it hardcore, all of us online.
[01:21:30] Speaker C: Quite a big. Quite a lot, really. So you're played it enough, haven't you?
[01:21:34] Speaker B: Exactly. I don't feel like I need to go back to it like I played it, you know, unless it's really, you know, going to shape up for the. The full version of the game. I have no idea. But, yeah.
[01:21:46] Speaker C: You're not going to read reviews on it to find out?
[01:21:49] Speaker B: Yeah, probably. You know, it's hard to avoid that sort of thing, really. But it's just that, like, grounded was the same. Do you remember that game that it was. You're shrunk down in a garden and there's giant spiders everywhere. Raj and I were playing it for a little bit.
[01:22:03] Speaker C: I can't believe you actually played that.
[01:22:05] Speaker B: I played it until they found out about the giant spiders. Raj didn't tell me about that.
I was losing my honesty, rubes. It's the worst moment in gaming of my life because there's this huge flipping tarantula. You're the size of like a tic tac in that game. And there's a proper big spider chasing after you with appropriate speed as well. Like, it's not slow, it's really quick.
[01:22:27] Speaker C: And for all the listeners, Nell has a profound fear of arachnids.
[01:22:35] Speaker B: Just why did they exist, God like, lord, why did you.
[01:22:38] Speaker C: I think you can. You can leave your house. There was a web outside it or something, wasn't it?
[01:22:42] Speaker B: That was insane. I was telling my boss about that.
[01:22:45] Speaker C: The other day, you couldn't leave your work to go to work. You. You actually had a spider.
[01:22:50] Speaker B: It was for a gig. It was nuts. Rubes, honestly, I've never seen anything like it in my life. Like, because Raj pulled up outside, bless him, and, you know, he's picking me up so he can go on this gig. You're laughing, but honestly, it was terrifying. And ask him when he's back as well. But, um, I opened the door to leave, and there's all this, like, really thick, like, you know, that silly string that.
[01:23:11] Speaker C: That thick.
[01:23:11] Speaker B: It was thick as anything. It was like. It was like a doily. It was like someone put a kettle down and just had a spasm with a doily and just ripped it up and put it all over my front door. It was huge. It was really thick webbing.
And then as I opened the door, looking like, what the hell is this? Maybe it's a prank from the neighbors. This huge spider, and I'm talking literally tarantulasized. It was red and white. I've never seen anything like it.
[01:23:36] Speaker C: Red and white?
[01:23:37] Speaker B: Yeah.
Honestly, I didn't hallucinate it. I was properly like, what the hell is that? That's insane. So arachnophobia fully kicked in, like, you know, 100% now. And I'm, like, slammed the door shut, and I had to call Raj. He's still in his car, like, 10 meters away. I'm like, Raj, come check this out. There's a huge spider on my door. So he. Bless him, he comes over, he goes, no, no, I can't. That's one of the biggest spiders I've ever seen in the UK now. Oh, my God. So I'm like, what the heck am I gonna do? She goes, oh, have you got, like, a stick or something? So I had to chuck a mop out from the front door, and, like, bless him. He managed to kill it, but this thing was huge. Like, absolutely ridiculous. I'm getting the ick.
[01:24:25] Speaker C: Just remember which day was this? It was. It wasn't medical reading or somewhere.
[01:24:31] Speaker B: We had a journey.
[01:24:33] Speaker C: Okay, well. Oh, no. Oh, my God.
[01:24:36] Speaker B: But you know what's even worse? Rubes, when he got back.
[01:24:39] Speaker C: Yeah.
[01:24:39] Speaker B: Like, Raj, text me later on. And he's like, no. There was one of them big spiders outside my house. Your house where you are now?
[01:24:46] Speaker C: Yeah.
[01:24:47] Speaker B: So, like, I don't know what happened.
Absolutely massive. Like, I mean, I'm talking the size of our hands, you know, like a really big thing. Like, big, round body, you know? Like, that's the thing.
[01:25:00] Speaker C: I hate that when it doesn't matter about the size of their legs, but when you can actually see so much of their body, they're not. Right, those ones.
[01:25:07] Speaker B: No. So, yeah, grounded was really similar. Like, I just remember, like, there was a bit where Raj lulled me into this little room that you find, and it's a tiny little room, and there was a huge spider chasing us. So we came into this room with this tiny little door. Raj is like, yeah, we're safe now. We can't get in. And, like, for ages, didn't come in. So we felt like, yeah, okay, we're cool. We're safe, because we had no armor, no protection, nothing. And then all of a sudden, it flipping glitched inside this little building. So we're trapped in this tiny little room with this gigantic spider, and it's. It's just doing spider moves, you know, like, they don't move away. They move in a really janky.
[01:25:50] Speaker C: Yeah.
[01:25:50] Speaker B: Horrible way. It was doing that, and it just. It kept killing me. And just, like, nightmare fuel for life. That was the worst thing ever. So, yeah. Anyway, sorry to go off on what?
[01:26:03] Speaker C: No, that was definitely deliberate from Raj, probably. Yeah, it was.
[01:26:08] Speaker B: You're right.
He's such a maniac, that boy.
[01:26:12] Speaker C: But, by the way, avoid watching Lucas the spider. It's a. It's on the children's profile. And what that. What I think they're doing. Yeah. So basically, one of the characters is a hairy, trench looking thing, and they've tried to make it cute, like, give it cutesy eyes and a furry, cute body.
[01:26:30] Speaker B: Oh, Lord.
[01:26:31] Speaker C: Imagine a hamster, but with eight legs and a lord. Yeah. Lucas the spider is called, and so, yeah, I don't think you can watch that.
[01:26:40] Speaker B: Anyway, no.
[01:26:41] Speaker A: Guys, I'm back.
[01:26:42] Speaker B: Back.
[01:26:42] Speaker C: Hey, Rez, is Renee okay?
[01:26:47] Speaker A: Yeah, she was just crying a bit, so. To attend to her.
[01:26:53] Speaker C: Yeah. So Nell was talking about the spider game that you made him play.
[01:26:56] Speaker B: Grounded.
[01:26:57] Speaker A: Well, that was ages ago. That was.
[01:26:58] Speaker B: Yeah. Just. I can't remember how we got onto that. But, yeah, it's just, um, awful. Anyway, so moving on. Um, hi fi rush. That was, uh, played that for a little bit. That was on Xbox. Uh, game pass. So I just tried it. It was really well received from, like, the community and all that, and there was a lot of controversy about it because, um, despite being, like, this really standout game, this really rare one off game that actually did well on Xbox in this current generation, Microsoft actually closed the studio. So it's like, what is really weird? So, yeah, it was a decent game. I don't think it was as good as everyone made out, but there's just such a dearth of games on Xbox that if something even is a bit medium, then it just.
[01:27:44] Speaker A: What was it called now?
[01:27:45] Speaker B: Hi fi rush.
[01:27:47] Speaker A: Oh, what's it about?
[01:27:49] Speaker B: It was like this little cel shaded, sort of adventure, skateboarding, grindy type game. Jim. A bit like jet set radio.
[01:27:56] Speaker A: Yeah. And the Jets a radio is another one. As I remember afterwards, it was on the original. It was on the.
[01:28:05] Speaker B: On the last Xbox, I think.
[01:28:08] Speaker A: Sunset something.
[01:28:09] Speaker B: Sense of overdrive. I think so, yeah, yeah, yeah. It was really similar vibe to that. Like, really sort of, like, colorful, cel shaded.
You know, it was decent. But I think I've never really vibed with those games. So this one didn't really do it for me either, even though, as I say, the community seemed to really love it, and they were really outraged that the studio got shut down.
So, yeah, creatures of Ava was another one. And again, that was another one that's really hyped. But again, it's just really like he was just mid. You know, he wasn't. It wasn't poor, but it wasn't. It was like an adventure game. You're in this sort of jungle. It's really colorful. The graphics weren't bad, but just got boring really quick, so just forgot all about it.
Okay, so you guys might remember me moaning a lot about Diablo IV.
[01:29:00] Speaker A: Yeah. Remember?
[01:29:00] Speaker B: Yeah, yeah. Sorry, sorry. But again, in just sort of slightly desperate to play something, I thought, let me just try it. So watched a few YouTube videos us, just to see has it improved at all? Because it's until a season five or six now, and I think it is better now. So one of the issues I had with it was the way the loot was designed. So obviously, Diablo three, us three, played a lot of, like. We really enjoyed that.
You go around killing monsters, they drop loot you. If the loot is better, you can wear it, and that improves your character. You get more powerful and you go and kill more monsters. But in Diablo four, originally, it was a bit more insidious. So the loot was designed. So the stats on it were never quite that good. So you'd have to go spend the in game gold in order to improve it, so then it becomes worthwhile. But the in game gold obviously isn't infinite, you know, and you might get to a point where you've run out and then you need to buy some more. So that's where it was sort of pushing you towards microtransactions and.
[01:30:07] Speaker A: Yeah, I remember you saying that?
[01:30:08] Speaker B: Yeah, I just felt so disgusted by that, so I just left off it.
But watching all these YouTube sort of reviews of it recently and it seems like they have changed it. So I thought, okay, well, let me just try it because I actually bought it on day 170 quid, man. Diablo four. So I thought, let me just try it. So tried it. It's not too bad. It's actually playable now. And the leveling and the way the stats work on the items, it isn't as noticeably pushing you towards MTX anymore. So it may be earning its way back a little bit, I think.
So that's kind of good news.
[01:30:48] Speaker A: Is it worth getting on sale?
[01:30:51] Speaker B: Yeah, I would say so now. Definitely, yeah. Don't spend 70 quid on it because no game is worth 70 quid.
You know, it is a really solid game. It's well built. You know, it's not glitchy, it's not broken.
You know, it's. It's a huge game as well. It's got a massive campaign and then if you think, you know, there's about maybe five or six different classes that you can play with. So there's a lot of scope and there's a lot of things to do in it. It's actually kind of overwhelming in terms of understanding what the different things are that you can do because it's all fantasy language. It's not like, clear, you know, it's not.
You know, they've all got their own names for things, which I don't even know half of it is, so. But yeah, it is a really big game. It's just a shame the way it came out, but that seems to be the way of gaming these days real quick then. Sea of thieves have been playing a lot of that because my mate, scarred, really enjoys the sailing and the piracy. So I've been playing a fair bit of that. You know, maybe once. Once or once, maybe every two weeks or so we get on and we have a little sale.
It's good. But it's just got that same problem with mmos where you might come across random players and all they want to do is fight you.
[01:32:08] Speaker A: Yeah.
[01:32:09] Speaker B: So it can be a bit frustrating because many times, you know, your ship will be laden with like 2 hours worth of treasure that you've just managed to find a. And then someone will come along and just like, destroy you and it's like, ah, that's really frustrating. So. But, um.
Yeah, it's okay. But, you know, it's a rare game, Raj. Like, rare made that sea of thieves.
[01:32:32] Speaker A: Why do you know that?
[01:32:33] Speaker B: Yeah, man. And I'm sat there thinking, like, where's the Star Fox? Or, where's the Donkey Kong?
[01:32:38] Speaker A: Or, you know, don't get me started now.
[01:32:41] Speaker B: Right? Like, where are those games? What's happened to that studio on there?
[01:32:45] Speaker A: I don't think the same people there now.
[01:32:47] Speaker B: They just.
[01:32:48] Speaker A: Rare by name.
[01:32:50] Speaker B: Yeah, that's true. Rhino.
Yeah. Rare in name only. That's so true. It's a shame, man. Like, you know, it is a good game. And it's obviously. I think he's done good numbers because a lot of people are playing it. But it's just. I don't know. It could be.
I don't know. It just from how good that studio used to be. It's just. I don't know. A bit underwhelming for me.
[01:33:15] Speaker A: They made golden Iron man.
[01:33:17] Speaker B: Yeah.
[01:33:18] Speaker A: It says it, wasn't it.
[01:33:19] Speaker B: Yeah. All the games they made, like, you know, donkey Kong country, all that. Remember that on SNES. All the SNES games that they made, they were crazy.
[01:33:27] Speaker A: Killer instinct. As are they made, I think.
[01:33:29] Speaker B: Yeah, you're right. You're right. Just really innovative. And it just makes you wonder, like, what's. What's gone. Where have they gone in terms of just making. Even. Just releasing games? Like, they don't even release games anymore.
[01:33:42] Speaker A: No.
[01:33:43] Speaker B: Yeah, it's interesting.
Astro boy. Astro bot. Sorry, I keep calling it Astro boy. Let me change that because I'm gonna keep calling it.
That was great. And as you said, it felt like Mario 64. Mario Sunshine. It really reminded me of those old Nintendo 3D games. And Sony done a blinder with this. Like I said, if that was on Xbox, I would buy it right now. Really enjoyed that. So good.
And actually, after I got back from yours, I was desperately looking for a platformer on the Xbox.
And sadly, because there's absolutely naffle on Xbox, I didn't find anything. But. Or, like. Well, the only one game that I can think of is, like, there's, like, this little Fox platformer, but it's just. It doesn't compare.
But I ended up playing something called Planet of Lana.
[01:34:32] Speaker A: Okay. Is that any good?
[01:34:33] Speaker B: It's okay. It's okay. It's really, you know, Jeremy. Limbo.
Limbo, limbo. It's like a side scrolling, really dark sort of game where you play this little silhouette of a kid. No.
[01:34:45] Speaker A: Remember it?
[01:34:46] Speaker B: You'd know if you saw it, I think, because it's a very unique sort of style.
But essentially, it's like you go. It's side scrolling left to right. I. And you just have to jump up the occasional hurdle. It's not like, you know, and there'll be, like, monsters and things that you have to navigate. You know, somehow you have to get past it.
I don't. You'd know if you saw it. I'm probably doing a bad job of explaining it, but it's a really similar thing.
It's got a really interesting premise, though, and this is what got me about it. It's because you start off on this really beautiful, idyllic, like, kakariko villagesque world where it's just beautiful, really green, really lush forests, and there's all these people, like, villages, you know, and it's quite. It looks got quite a basic world. It's not very developed. And then, like, two minutes in, as you're running along these spacecraft, all these things start entering the atmosphere and crashing, and it's like, oh, okay, what the hell's going on? Like, that's really weird.
And they turn into these, like, war of the worlds esque I giant machine, octopus like machines with, like, lots of legs, like, mechanical, sharp legs, huge things, like the size of, like, skyscrapers. Absolutely massive.
Think mass effect. You know, the reapers, they're absolutely huge. And similarly to war of the worlds and mass effect, they're sort of kidnapping people, putting them in these little baskets underneath their ships and just shipping them off somewhere. So you as this little girl have to try and one get safety and then investigate what's going on, maybe try and rescue people. I don't know. I'm not that far into it, but, yeah. Interesting, interesting premise. Like sci-Fi horror.
Yeah. The only thing I'd say is, though, because I have played limbo and inside, we talked about inside once before, age, scar. It's very similar to those in terms of gameplay. It is just left to right, solve a puzzle occasionally, you know, maybe the ardcut time event.
So it feels a little bit old in that respect. It doesn't feel like anything new, but, you know, it is what it is. It's decent, but it's no astrobot.
And last two, Legend of Breath of the Wild or Breath of the Wind. I can never remember, which is.
But we basically finished that because I don't know if you remember, but me and my friend were streaming Zelda games, so we've been trying to play all of the Zelda games from start to finish, and we've done. We've done really well. We've smashed through most of them, but breath of the world really held us up because it's a massive game, but it's just. I don't know, it's got. I can see why people love it, truly. I can see, like, it's an amazing game, but it just. I can't get away from the fact that it just feels like. Like a random adventure game with, like, a Zelda skin on it, you know?
[01:37:42] Speaker A: I'll get that. Yeah.
[01:37:43] Speaker B: Do you know what I mean?
I ended up buying the dlcs for it.
[01:37:47] Speaker A: Would you believe the master thing? Sword and stuff?
[01:37:51] Speaker B: Yeah. There's like a legendary weapon, so not the Master sword. There's like, he's got this weird fan thing, but I really didn't like it. And, you know, I hate to say it, but I couldn't be bothered to finish that DLC.
[01:38:00] Speaker A: Like, it's a shame.
[01:38:02] Speaker B: Yeah, man. It's because it does this really annoying thing. Like, I feel like Breath of the wild was more like. It's like a souls like game, you know? It was really unforgiving, the gameplay, really unforgiving. And this DLC introduces a weapon that it can kill any enemy in one hit. But if you're holding that weapon, it reduces all of your hearts down to one quarter.
So you've only got one quarter health to play the game while you're holding that weapon. So I'm like, the game's hard enough as it is, man. Like, it's not love. The early parts of that game were not fun to play for me. I was just constantly dying, constantly looking for, like, a weapon, you know, using twigs. It's just like, what is this, man? Like, the same Zelda. So I just couldn't be bothered with that. But, you know, on the plus side, did all the shrines, you know, completed all the shrines in the game, so that was good. I feel like the prize for the shrines was rubbish. Like, I really felt ripped off by that because for how hard you have to work to get all the shrines across all of that hyrule map, you know, it's just.
It was a bit lame. I mean, do you mind me talking about that? Like, no, I'm not going to play.
[01:39:18] Speaker A: That now I've saw my switch.
[01:39:20] Speaker B: Oh, man. Of course. So you get Link's armor from the NES games, and, okay, this doesn't sound like a bad thing, but he looks like a Boy Scout rudge. And I'm like, I don't want to look like this. Like, it's really lame. So, like, you know, you get this really kind of cool link, you know, and then he. He's wearing these little shorts and like, these knee high boots. And it's like, why?
Who thought this is a good idea? He looks stupid. Like, as a nurse character, he's about four pixels and he looks cool, but in, like, a fully fleshed out 3d game, it just looks really lame. So, yeah. Wasn't keen on that.
[01:40:02] Speaker A: Don't you think they're missing a trick? Like, you know, how you got achievements and you got the trophies? Like, you know, just to collect stuff because, like, Nintendo games, a lot of.
There's a massive wholeness on them on collecting stuff.
[01:40:18] Speaker B: Mm hmm. Yeah. So definitely, yeah.
[01:40:20] Speaker A: Don't think they're missing a trick of not having their own achievements or trophies 100%, man.
[01:40:26] Speaker B: I just think they're so embedded into gaming these days. Like, PlayStation has trophies, Xbox has achievements. They're almost par for the course. Now, in a game, you sort of just expect that. Like, even, like, for instance, if you into emulation, if you're emulating games, there's a. There's a website called retro achievements, and if you sign into that with your emulator, it will unlock achievements in the old games that you play. So, like Mega Drive or snare. Right. I mean, that's how much I would say people love it, you know, the fact that they're willing to code that themselves and put that into old games just so you can unlock achievements for those.
So, yeah, I'm with you 100%. I think you'd be brilliant if they ever did.
[01:41:12] Speaker A: Because it made me, like, finish some of the games off because otherwise, after a bit, you think armas are moving to the other.
So on to the next game now, you know?
[01:41:20] Speaker B: Yeah, definitely. That's the great thing about achievements, isn't it? Because sometimes it makes you play games in a different way as well that you didn't initially like. You might choose to play with a different character or you might end up exploring them up a little bit more. Those sorts of things that you might just moved on from originally.
[01:41:35] Speaker A: Absolutely, yeah.
[01:41:37] Speaker B: Oh, yeah. But I'm really.
I'm kind of scared to play tears of the kingdom now because I would love to be able to say that I've played and completed all of the Zelda games, but tears of kingdom just. It looks even less of a Zelda game than breath of the wild. So I'm like, it just seems like a big mountain coming up. But one good thing, though, I'm playing remaster a fan remaster of Link's Awakening. Okay. It's called Link's Awakening DX HD.
So the DX one was the one on Game Boy Color and this is an hd remaster of that and it's absolutely brilliant man because you remember like the Game Boy and the SNES when you reach the edge of the screen link would stop and then the screen would move over.
You know what I mean? That mechanic. So it does away with that. So it's just one big map that you can just wander around freely. So there's no sort of like loading the next screen. It's just one big map. So it's really smooth, really seamless.
All the graphics have been updated. It's got some beautiful animations in it.
So yeah man it's great. I really enjoy playing that. It's just beautiful just to look at to be honest. So I've been streaming that with my mate so that's pretty cool.
And the last one still the best game that I've played this year is sea of stars. You know the.
[01:42:59] Speaker A: Oh yeah that's a great game.
[01:43:00] Speaker B: Yeah, yeah I really really really enjoyed that. It was brilliant. It's all I wanted to say about it really is that a lot of games make the claim these days to be a spiritual successor to Chrono Trigger and Final Fantasy six and those classic sort of SNES jrpgs a lot of them make that claim but of the ones that I've played none of them come anywhere near those legendary games. But this one actually did. This one is so reminiscent of Chrono trigger.
It's like a real loving homage to that game. So I just think it's brilliant. I can't wait for the DLC to come out and yeah that's just had to mention that because that blew me away this year. In the year that we've not done a podcast.
[01:43:46] Speaker A: That was last year I was in that game.
[01:43:48] Speaker B: Was it?
[01:43:49] Speaker A: Yeah it's not, it's not this year.
[01:43:50] Speaker B: Game so it's the best game I've played for two years so yeah that's me guys.
[01:43:59] Speaker A: Fantastic.
[01:44:00] Speaker B: I haven't put you guys to sleep.
[01:44:01] Speaker A: No, no it's, it's um uh it's 12:15 here now so I think we've got it. So thanks so much guys for listening. You can tell me time avoid by my voice. We're going to try and get this podcast up and running again. Um uh yeah, been a bit tired. Um, Nelson's got work tomorrow. I'm working from home. Um, so. But yeah we'll try and deliver it and try and make it a bit more concise as well. Uh so yeah. Any last words guys?
[01:44:30] Speaker B: Nothing for me. Cheerio. Thanks for listening.
[01:44:32] Speaker A: Yeah, and we'll catch you next time. I think Ruby's stuck with the kids, so. Uh, yeah, that's why she's not talking. But goodbye from Ruby as well. Okay, bless you all and I will see you in a fortnight.
[01:44:44] Speaker B: Bye.